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{ frozen nightmare }

FROZEN NIGHTMARE
On the morning after Christmas, December 26th, everyone will awaken to dark clouds that have come in overnight, or how the snow keeps falling and falling and falling throughout the entire day…and the next until it's less snow and now a blizzard of sleet and hail, threatening to freeze over not only Reverein, but to the lands beyond, including Dragefjell, dragon island. Everyone is forced to take shelter inside, and while some dare to go out, it's dangerous.
On the fourth day, before people really start going mad, strange messages written in frost will appear on their windows:
hElp
mAd
qUeEn
Not ominous at all. Nor is how everyone will suddenly fall asleep and awaken in a strange dreamscape, with a young man floating in front of them. Well, what looks like a young man. He's a bit… Fragmented, his entire body made of shards of ice. He will be the one to help explain the situation: his name is Jack Frost, and the Ice Queen has succumbed to some nightmare he can't wake her from. He needs their help to figure out the cause of her nightmares and free her. They must traverse through a strange candy land to reach the ice mountain the Ice Queen is currently in. Unfortunately, he doesn't have enough power left to do more than appear like this, so it's up to the Dreamwalkers to save the day. Again.
On the fourth day, before people really start going mad, strange messages written in frost will appear on their windows:
mAd
qUeEn
Not ominous at all. Nor is how everyone will suddenly fall asleep and awaken in a strange dreamscape, with a young man floating in front of them. Well, what looks like a young man. He's a bit… Fragmented, his entire body made of shards of ice. He will be the one to help explain the situation: his name is Jack Frost, and the Ice Queen has succumbed to some nightmare he can't wake her from. He needs their help to figure out the cause of her nightmares and free her. They must traverse through a strange candy land to reach the ice mountain the Ice Queen is currently in. Unfortunately, he doesn't have enough power left to do more than appear like this, so it's up to the Dreamwalkers to save the day. Again.
More details on everything can be found here. As a reminder, events double as our TDMs and information can be found here. Any outside characters participating in the log are canonly logged as appearing in Songerein in December and will remain in Songerein from anytime in December. TDM only characters can only thread within this log. Anyone who apps in and is accepted will have their character count December as their first time in the game without any disruption, so all content will carry over. Those who do not apply will disappear which should not seem too unusual, however players in game can choose to retcon and pretend a character was never there to begin with if it would be easier; or even think their presence was just a dream.
IMPORTANT! All outside characters MUST have "TDM" in their subject line, even if you might not app. This will help people differentiate those who are already in the game and those who are not.
TDM threads are required for samples. Refer to the Game Info for general information and feel free to toss any questions here. Reserves will open December 25th and Applications will open on January 1st. Our application cycles are bi-monthly so the next cycle after won't be until March.
TDM Toplevel Link Directory (click to view)
Ace Attorney - Simon Keyes
Amazing Digital Circus - Pomni
Final Fantasy XIV - Hermes
Genshin Impact - Furina de Fontaine
Genshin Impact - Nahida
Genshin Impact - Paimon
In Stars and Time - Siffrin
Legend of Zelda: Link Between Worlds - Ravio
Legend of Zelda: Ocarina of Time - Malon
Legend of Zelda: Skyward Sword - Fi
Legend of Zelda: Tears of the Kingdom - Mineru
Legend of Zelda: Tears of the Kingdom - Purah
Limbus Company - Dante
Miraculous Ladybug - Gabriel Agreste
Undertale - Frisk
We will request any thread submissions for certain prompts during AC and TDM threads will count. For more information, refer to the Game Notes.
I. REVEREIN
A. Stuck Indoors. Upon waking, anyone who looks out the window will see that everything outside is frozen solid. There was a terrible blizzard the night before, and it left Reverein an icy wonderland. It's beautiful, but freezing cold and potentially deadly. But the real challenge will be trying to prevent cabin fever as the days go on. Perhaps some games over the journals could help stave off boredom. There will also be shelters quickly made for those who need better living arrangements, and various games and food will be provided for those in need as well.
B. Outdoor Help. Due to the sudden nature of the blizzard, not everyone was able to find shelter, especially those who were out in the Wildlands which have also been hit by the blizzard. Those able may need to try and help rescue those caught outside.

⛑️ Rescue efforts. Not everyone made it out of the blizzard safely, either entirely by coincidence or due to sheer stubbornness. These people are stuck outside frozen and need help being taken to safety. Thaw them out and bring them inside!
🐿️ Animal help. There are little critters, too–ones that didn't get back to their own homes in time. Don't overlook the littlest residents of Reverein, because they need help, too.
⛄ Snowman aid. The snowmen that popped up during the previous weeks will help assist those who may need it. For a brief time they can create a little barrier around the individual, stopping some of the cold, and will even hop over to give anyone stuck their own scarves, mittens, and hats should they have any.
C. Delivering Heat. While dreamotion can help keep the hearths warm, there are more efficient ways to keep the heat through fire cores. Orkili has also sent word that they will send heating devices, and the dragons will also make the flight down to help replenish stocks so everyone can stay warm for as long as this mysterious blizzard lasts. Now the question is, how to deliver everything.

🎿 Braving the cold. The most direct way to try and get anywhere is to venture outside, but that can be a risk in itself. Those who try should bundle up! Those who can use either ice dreamotion to control the cold, or fire to help generate heat, will be best suited for this.
🚧 Tunnel system. The gnomes will try to clear some entrances to allow anyone stuck outside or trying to travel around a way to do so safely through the crystal tunnels that sprawl beneath Reverein. However, other creatures have also fled to the warmer caverns so beware. Some are just as frightened and will be harmless, but others will be aggressive for the same reasons.
⛏️ Stuck sandworm. The Orkilins were already working to create a connection between Orkili and Reverein via underground tunnel system. The blizzard has hastened this endeavor, which unfortunately means a rushed job that leads to the sandworm crashing through one of the crystal walls and becoming stuck, with the gnomes not happy. Help dig it out! In the meantime, others can work to deliver the heating devices it carries to those who need it.
🐉 Thawing dragons. Unfortunately, even the mighty dragons will succumb to the might of the blizzard, their wings freezing over as they try to fly down. Since they can't really burn themselves, they'll need someone else to use their dreamotion or some other means to help them out. However, they may be grateful enough to just stay around and help keep things warm with their dragon flame along with the fire cores they carry.
D. Ice Elementals. As the sun sets, a rumble disturbs the quiet of the snow that blankets Reverein. Two enormous ice elementals have appeared on opposite sides of the city, and they are determined to smash their way through the town. They stand five stories tall, icy blocks of fists can send anyone and anything flying, and their frigid breath can leave people encased in ice in seconds. They're tough, but not impossible to take down, especially with a group. Party up and beat these things back!

🔥 Flamethrowers. The Orkilins that arrived to help already had some flamethrowers packed to help get rid of the snow, and they are now allowing those facing the elementals to use it against them. The power will increase by those who are capable of using fire dreamotion.
🧊 Ice against ice. Those who can use ice dreamotion can try to manipulate or control either the ice elementals themselves or their attacks. It will only be a brief time, less than a minute, but even that much might be enough to provide openings!
🦵 Aim for the knees! Due to their towering size, aiming low may serve better than trying to go high. Destroy their legs, and they will topple over. However, they can slowly regenerate, so act fast!
II. CANDYLAND
Welcome to Candyland! Everything here is wintry and sweet, and so is everyone else. Upon awakening in this dreamscape, everyone will find themselves transformed to match. Perhaps drastically changed into a unicorn in any combination of colors and sparkles, or part of the winter landscape as an ice sprite, with forms varying from cute pixies to elegant fairies to blocky ice creatures. Some may find themselves mostly the same, but made out of candy. All abilities can be called upon and new ones based on their form can be developed. But those who usually use weapons may find them changed to match their form and setting. Those who turned into unicorns, well—horns and hooves count as weapons, right?
The Ugly Get-Along sweaters from town will also appear inside, which may make crossing through Candyland and the mountain ahead a bit more…interesting. But everyone must hurry through to reach the Ice Queen.
(Note: Players do not have to strictly follow die rolls and can select specific prompts or locations if they wish, but it is otherwise encouraged for more silliness and fun!)
A. Playing the Game. Traversal through Candyland is akin to a board game with some changes. Dreamwalkers must roll a large gummy die to determine what color square they must move to. (Number corresponds to position on the list, ie 1 = red, 2 = orange, etc). Simple enough, but there's a catch–each color space has an effect, and they are unfortunately at the whims of the board. Only after the effect is enacted can they roll again and keep moving forward. The effects will be strongest on the square and can last for a little while even after moving from the square. (Note: rolls are going to mostly be for the individual character for ease of meeting others on the board, however the die may randomly decide to be used for the group for a few turns.)

🟥 Combat alert! Here come the cherry bats–fight them off!
🟧 People can suddenly hear all unfiltered thoughts and they can't lie about them.
🟨 Oops! The first thing they touch is now stuck to them and can't be removed until either the next yellow square or until the end of the game.
🟩 Time for a little nap. No one's in a hurry, right? Go on, just lie down on that marshmallow bed and close those weary eyes for five minutes. (Or longer.)
🟦 They must eat five random flavors of jelly beans from a jar of every flavor possible. Pick a winner and see how well they do.
🟪 Everyone is suddenly slimed, causing their movements and speech to be sluggish as if in slow motion. This effect will last for a few squares.
B. Special Locations. Sometimes the die will suddenly shake and turn completely pink and change to an eight sided die. Players must now roll again and see which location they will be ported to. Each location will provide some kind of item or bonus that can be helpful for dealing with the frigid threats and dangers of the ice mountain. (IMPORTANT: A character can potentially go through all locations, but they are limited to two items or buffs gained. They can swap what they have as they progress, but they will still only end with two rewards gained from the locations.)

🌳 Gingerbread Plum Trees. Where Plumpy sits eating plums from his gingerbread trees. Help him collect some plums and in return he will let them take a small basket. Give these plums to anyone who is starting to freeze and they will immediately start to thaw.
🍬 Peppermint Forest. A snowy thicket of peppermint candy canes. Mr. Mint will ask those who arrive to help chop down the canes and will let them have one or two to turn into durable weapons to fight against the monsters of the mountain. Mr. Mint will also give them a handful of special peppermints that will help re-energize those who may be sluggish from the cold.
🏰 Licorice Castle. A black and red licorice castle with licorice bats. Help Lord Licorice clear the bats and he will reward with both red and black pieces of licorice. Red will burn for a long time, making it useful as a torch. Black is a risky one to eat due to its taste, but it will help warm one's belly—or give fire breath.
⛰️ Gumdrop Mountains. A shortcut to bring players closer to the mountains. Jolly will help guide them through and tell those who make it to mine all the gum drops they can, as they can be used as destructive explosives that can break through ice and walls.
🥜 Peanut Brittle House. A cottage made of peanut brittle with peanut plants growing outside. Gramma Nutt needs part of her house repaired by using a bucket of peanut butter and smearing chopped nuts over the broken patches. In return, she will give peanut brittle bombs that will explode and make everything sticky.
🍭 Lollipop Woods. A forest of rainbow lollipops resembling trees and easy to get lost in. Guide Princess Lolly out of this confusing forest by finding and following the swirling lollipops. Upon reaching the exit, Lolly will give them a special lollipop wand that will conjure a set of swirling portals that will allow those who go through to cross over short distances.
🍨 Ice Cream Sea. A bubbly ice cream sea where Queen Frostine resides. To pass through, they must build ice cream float boats or else swim through the sticky sea. At least it's tasty, and traversing through either by boat or swim will grant everyone an ice resistance buff that will last for half an hour upon entering the mountain. It has a long cooldown before it activates again.
🍯 Molasses Swamp. A swamp of molasses with brown popsicle plants guarded by Gloppy. Those who end up here will end up having to trudge through the sticky swamp, but collecting some could be useful to help slow or even trap hostile foes in the mountain.

III. FROZEN MOUNTAIN
Should they manage to reach the end of the board, they will find themselves staring up a giant mountain. From the distance it looked like any other mountain, but closer inspection reveals that it, too, was once made of candy. However, it's all frozen over and instead of sweet, delicious delights, monstrous creatures lurk within its halls…including music that just continuously plays.
Transformations will remain, so this trek may prove challenging to some. Utilize the bonus buffs and items gained from the game to get through!
A. Don't Freeze. Forget about Jack Frost nipping at their noses, the chill from the mountain will constantly threaten to freeze everyone inside. They must work hard to keep warm, using dreamotion, positive thoughts, and other means to do so. Otherwise they risk freezing into a frozen statue and must be dethawed or they'll be kicked out of the dreamscape. Jack Frost will help by trying to drop random items that can be used for warmth: coats, gloves, scarves, blankets, torches, pocket heaters, hot water bottles. Hey, he's an ice spirit he can only do so much.
B. Monsters. There are numerous monsters and aggressive creatures that lurk through the halls of this frigid mountain. Fire is definitely the way to go, but any candy buffs and items received from the Candyland game will also drive them away. They apparently don't like sweets.

❄️ Ice elementals. Coming in all shapes and sizes, they will cast freezing magic and those caught in it will slowly start to freeze up. Gum drop bombs will destroy these quick, with the licorice, plums, and peppermints aiding those frozen. Those who are Ice sprites may be able to sneak past without being noticed.
🐻 Yetis. These large creatures will hurl giant snowballs. Counter with the peanut brittle bombs to hinder their movements. Those who are made of candy will deter yetis as they are not a fan of candy and will run away in fright.
🐐 Five-horned mountain goats. These goats will charge at anything they see and those horns are not something you want to get maimed with. Molasses will be great to slow them down. Those who are unicorns may find themselves with an admirer instead as the goats will find them quite lovely and enchanting.
🐍 Ice snake. One look from these white snakes will instantly freeze any caught in their gaze. The eyes on the ice surface will also cast the curse. Any of the Candyland items will be good against these, especially if they can cover the eyes, or use the lollipop portals to try and skip over them. Plums will be needed to rescue anyone caught. There is no transformation advantage.
C. Ice Mirrors. Made from frozen ice, the mirrors will reflect twisted visions of loss and abandonment. Loved ones suddenly leaving; homes in ruin or desolation; their own reflection in an empty void. Yet rather than despair, there will be a strange feeling of acceptance as the cold begins to wrap around them, as if it's better to be alone than to have things around them. Not only must the affected be pulled back, but the mirrors must be destroyed. Doing so will release a golden colored light that will fill a crystal chalice that will just mysteriously appear and disappear. The more lights captured, the fuller it will get.

🪞 Mirror effects. Those who stare into the ice for too long will be drawn towards it, and should they touch the surface they will begin to freeze over. They must be pulled back and warmed up both physically and convincing them of good things from their lives.
💥 Destroy the mirrors. Break the mirrors in any way possible. Dreamotion and Candyland items, especially gum drop bombs will work.

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[Just a slight look through half-lidded eyes before they close again. At this point, with her scratching his ears he's much more relaxed and just a few breaths away from falling completely asleep.]
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Mm, that one might be hard to resist, but... I'll try.
[Tifa can see his lids growing heavy, though, and her own have started to droop a bit, her hands growing less focused and a bit more lazy and even sleepy as she continues to scratch. And when she notices that he's begun to doze off, she'll gently guide his head so that he can drape it over her and use her as a pillow as she curls up beside him for warmth.
Why does she suddenly feel so sleepy?]
Just... a quick nap... yeah?
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But he just hums, his consciousness drifting as he breathes in not the sweet scent of the candies and marshmallows around, but Tifa's own, the same one that he always breathes in whenever they fall asleep together. A sweet, peaceful scent with the new addition of winter that also makes him think of his childhood home from a long time ago...
Not that it matters beyond that bit of nostalgia. Now...he has Tifa as his home.]
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Dreamless and light would be the words to describe this nap. So light that she has no idea how long she has fallen asleep for when she feels something weighty and squishy bounce off her head. She waves it away, but then it happens again...]
Mmf... [She scrunches her face but doesn't open her eyes.] Eustace...? What is that?
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But then he feels that thing slamming into his head, a lot rougher and harder than it had been on Tifa, and it's enough to make Eustace start with a growl and shoot his head up.]
The hell—!?
[Only to be faced with the die, floating and spinning around in place.
Ugh.]
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[She's still only half conscious, having fallen far into a deep sleep, so when he moves, she grabs hold of him tighter, unknowingly holding him in place so that the die can smack him right in the nose again.]
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Dammit... Tifa.
[He tries to nudge her, but the die is going to beat him to it by bopping her in the head next. Twice.]
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[She makes a scrunched, sleepy face up at him before she feels something squishy and gummy smack her in the nose this time, and it forces her to roll over and smack it away, sending the die spinning through the air. Fortunately, it doesn't register that as her roll, but it does have her opening her eyes and trying to sit up, but she just sinks further into the marshmallow bed.]
... Oh. [She rubs her eyes, fighting off a yawn.] How long did we sleep for?
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[Definitely not long enough.]
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[She stares up at him in disbelief.]
That felt way longer than five minutes.
[The dice gives a shudder, as if offering her a frustrated answer because yes, it was more than five minutes!! And with that, it darts at them again, knocking against Eustace's horn this time.]
Alright! We're getting up!
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Tifa, stop your husband before he tests fate and consequences again.]
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But...
But...
She knows better than to mess with a dreamworld like this. They've already had to live with a few consequences so far, and she doesn't want to find out what will happen if they do anything else.]
Eustace.
[Tifa puts a staying hand on his neck with a shake of her head before she's floating up off the marshmallow.]
I'll take care of it.
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...
But he'll toss his head and tail in agitation.]
Fine.
[He's still glaring at it, and any other object would have been frozen solid by it. But of course, the die is not just any object.]
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And that is exactly what she does. A sharp pivot turns into a full turn, and Tifa's foot lands against the dice, sending it rocketing into the nearest cotton candy tree. Pretty sure she bent one side of it with that kick, but that's neither here nor there.]
Mind your manners next time.
[And look, she didn't use any magic on it!
However—]
Wait, what's it doing?
[The die starts to quiver and shake where it lies on the ground, and in a cloud of pink magic, it transforms... into—]
An eight-sided die?
[And it spins and spins and spins in place...]
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But now it's...changing?]
...Not sure.
[But as if feeling something ominous, he steps closer to her.]
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[She steps closer to Eustace, wary. Is it going to explode? Is it going to attack them? Is it going to knock them back several spaces and force them to eat jellybeans again?
Whatever it is, she doesn't like the look of it as it starts to slow until finally...
It drops to the ground, landing on one.]
Okaaay...? So, we just move forward one more—
[And suddenly, in a cloud of smoke, Tifa vanishes from Eustace's side.]
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What—
[WHAT THE HELL]
Tifa!
[WHERE DID SHE— The die had also disappeared with her and so now all that's left are people who are still fast asleep, blissfully unaware of the ruckus that Eustace is about to kick up. Or the storm that's starting to gather as he races to the edge of the square and kicks at the invisible wall.]
Where the hell did you take her—!?
[Hopefully Tifa didn't go somewhere too far... Else this is not going to end very well.]
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Eustace!?
[—is not there with her.
She ignores the green... creature... sitting down and staring at her, and instead starts to flit through the trees, searching for and calling out to him desperately, her voice echoing throughout, but never reaching wherever he wound up, if anywhere. And she knows... she knows that if he can't find her, things may not end well.
And it would seem that no matter how far she runs to find him, she ends up right back in the same spot, going around in circles until she finds that green thing waving her down, and she listens as he explains what happened, and what she needs to do to get back...
Gathering plums seems easy enough, all things considered. Better than stuffing horrible jellybeans into her mouth, for sure. But as she and this "Plumpy" wander the forest of these supposed gingerbread plum trees, she sees storm clouds gathering in the sky far off in the distance. Where, she doesn't know, but... she would recognize those clouds anywhere.
Asking Plumpy to wait, she first tests this new magic of hers. Ice magic... the complete opposite of what she's used to using, but not so much used to being around. So, it's with some effort that she manages to write something into the sky with snowflakes and ice, and she prays that the sparkle of it will catch a certain Erunicorn's eye.
"Eustace, I'm okay."]
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If you don't take me to where my wife is....
[A loud boom of thunder, turbulent winds billowing past that makes his mane and tail fly more in a frenzy than with the elegance of a unicorn. And just as he's about to call forth a large bolt of lightning to strike down this stupid floating cube, someone who has awakened and is wondering what the fuck is going on grabs him and tries to stop him while another shouts out that there are words in the sky???
Only then does Eustace chance to look up, and when he sees it...
...
........
It's as if nothing happened.
The winds immediately cease, the bitter frost receding. The storm clouds remain and the ground is now cracked from the ice, but Eustace just glares at the die.
It's only after he seems to have calmed a bit that he learns from the others that are now wide awake that sometimes this happens—people role the die on their own, or sometimes they get grouped together and then later separated again. It's confusing, but his wife is safe!!!
If Eustace didn't at least recognize that these people were from Reverein, he would have been less inclined to trust... But for now he will.
Doesn't stop him from kicking the damn die so hard it actually bounces around the invisible walls before stopping.
As he leaves to move to the next square, he ignores the collective sighs of relief behind him and kicks into a fast gallop. The sooner he can get through this stupid board, the better.]
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How far up she gets in her climb, she has no idea—it's hard to tell when there's nothing but mountain walls all around her... and... strangely enough, mirrors made of ice.
They seemed fairly normal at first, most of them reflecting her own image back at her. But the further she goes, the more the images in them begin to shift. She tries to avoid looking into them because she knows all too well what mirrors in this world are capable of, but...
...
When she sees the spark of fire within the ice beside her, curiosity gets the better of her. Turning to look, what she sees is not just herself anymore, but... herself standing in the center of flames that rise up and up and up, spreading all around her, stretching all the way around into the other fragments of mirrors and ice that are nearby.
She sees familiar wooden buildings being burned, and something sharp burns the inside of her nose, a memory so violently triggered that she swears she can sense that horrible smell of mako. And then, a figure walking away from her. White hair, black ears, a cloak that could wrap thrice around her.]
... Eustace?
[She steps forward towards the glass, her head tilting as she presses a hand to it, and she watches...
...
Watches as he leaves her in the fires to burn.]
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It was...troublesome to say the least with that stupid goat, but he finally manages to get through to the where the mirrors are. Cautiously he steps through at first, eying the mirrors warily before he picks up the pace. If Tifa wasn't down in the lower floors, then perhaps she's near where the Snow Queen remained... Or could she have already waken up? She hadn't been hurt had she?
These worries ironically help distract him as he remains focused in trying to move forward, now no longer seeing the mirrors at all. He does encounter a few along the way, and in that time realizes the true dangers of them—and in some ways, reminded of one of the first few times he met Tifa back in Camelot. When she was standing in front of a mirror, lost in whatever reflection was on it.
...Just like—]
Tifa!
[His voice echoes through the empty stretch he's managed to wander through, seeing her form standing in front of that mirror and pressing her hand against it. His heart races faster than his hooves as he gallops over the icy ground, hoping she'll hear him.]
Get away from the mirror!
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Cloud. Barret. Aerith. Jessie, Biggs, and Wedge. Her mom and dad. Zangan.
All of them, walking away from her. Not a word. Not even a goodbye.
... And something of a sad smile crosses over her face, the softest laugh echoing in the space between them. Ice has begun to creep around her fingers where she touches the mirror, slowly enveloping her hand.]
No...
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Break down the mirror.
And perhaps this form will finally prove useful as he charges right into the mirror, rearing to slam his front hooves first against it, and then smashing his head, horn first, to try and pierce through it as lightning erupts through the cracks.]
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There's a whole room of them that reflects the very same thing that Tifa saw in the one and, no matter where she looks, she can see the images in the ice, every reflective surface that she can find. The flames, the backs of those she loves, and... the feelings that sink into her heart when she does.
A feeling of... strange quiet. Calmness. Like this is how things should be.]
Eustace, it's okay...
[She finds another cut of ice nearby, and while she doesn't touch it, she stares deep into it.]
You should keep going.
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[It's clear she's still caught in whatever the ice is reflecting and with another powerful kick he destroys the one she's lost in before he whirls around to face her directly, using his larger body to block her view.]
Tifa, look at me!
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~fin