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songerein2022-08-13 01:03 pm
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Entry tags:
- !event,
- aerith gainsborough,
- alastor,
- alisaie leveilleur,
- anastasia romanova,
- asriel dreemurr,
- beatrix,
- daisukenojo "beat" bito,
- dohalim il qaras,
- eustace,
- futaba sakura,
- gina lestrade,
- goro akechi,
- ira,
- isabela madrigal,
- kainé,
- kisara,
- link (botw),
- meilin "mei" lee,
- naminé,
- noé archiviste,
- oriphi,
- phantom,
- portgas d. ace,
- reaper,
- rob,
- sakura kinomoto,
- satan,
- shigeru miyata,
- soldier: 76,
- somnus lucis caelum,
- susato mikotoba,
- tianyou zhao,
- tifa lockhart,
- toge inumaki,
- trahearne,
- vanitas
{ Saving Oz }

SAVING OZ
After a month of increasingly windy weather, it all comes to a head when a giant book appears right above the town of Reverein. It opens its pages facing the town and a large tornado emerges, descending down to cover the entire town. Miraculously, no buildings are destroyed, but the entire population is sucked up into the air and into the pages of the book. It's a wild, twisting ride until everyone crash lands into a strange city all in emerald green. The tapirs make their usual rare appearance and look around before gasping, "Oh! It's the Emerald City from The Wonderful Wizard of Oz! Looks like a mess though… And so do you!"
As pointed out, everyone will find themselves dressed or transformed into some semblance of one of the five main characters: Dorothy, Toto, Scarecrow, Tin Woodman (Tinman), and the Cowardly Lion. They could be wearing authentic costumes, have an almost complete appearance change, partial transformation, and anywhere in-between. While they are mostly stuck in whichever "role" they've been initially cast in, they can temporarily change if a different role would work better. They gain additional abilities fitting of the character, such as the Scarecrow unable to bleed as they are now made of straw, the Tinman always wearing or made of some kind of metallic armor, the Lion have wind blasting roars and the strength of a real lion, Toto able to become a real dog, and Dorothy has their charisma stat shot up through the roof. Everyone will be able to use their dreamotion and original abilities as well, so they can be even more creative. While there are no complete personality changes, some may feel some "adjustments" to fit their role at times. Some roles will be more effective for certain tasks and objectives, and they will receive additional buff bonuses to help clear it.
With the help of local citizens who have formed their own rebel force, everyone must now help push back the nightmare force that has taken over this story and lure out the mysterious new "Wizard" that is the source of all this chaos. If they can fill a giant emerald with positive dreams and launch it at the "Wizard," then it'll be a mission success.
For any questions, refer to the Game Notes and comment there.
I. HELPING THE CITY


Emerald City is a mess, but not lost. The rebel force has a base set up to help direct everyone and serves as the main camp for aid and rest. There's plenty to do, and now that they have "Dorothy and her friends" again, they may be able to win back their proud city. Oh, if only they could find the Princess Ozma...

B. Statued. Many citizens have been turned into statues, scattered all over the city and outside the walls. They need to be moved to safety first before a cure can be used as it takes time to fully work. Special sleighs fashioned after the Gump are available to help carry any statued citizen to safety; just be careful when driving it as they are very unpredictable. Once in a safe spot, a few drops of the potion will start the curing process. The many witches that cursed everyone to begin with are still out and about, ready to turn anyone unaware into statues. Strangely, the spell bounces off metal, so those cast as the Tinman will be great in offering support and could even try and reflect the spell back onto the witches to turn them to statues instead.

D. First Aid. For any who prefer to stay out of combat and help the wounded and scared, the base camp is stocked with medical supplies, food, and other necessities to help weather out the attack. They do need to be resupplied, however, so those more daring to venture either into the city or outside the walls to get items should take someone capable of defending just in case. Some places include an orchard of lunch pail trees that grow fully stocked lunch pails filled with various foods. Lions will be great at climbing them while Scarecrows can shoo away annoying crows. Another is gathering wood in a cursed forest where the trees have become Fighting Trees. The Tinman's ax is lethal against them and will chop through them easily.

II. FIGHTING FOES


There are numerous enemies attacking the city, but while some are original to the story, many are abnormal creations or noctasers, the unholy union of noctaere and the Story Eater's minions, Erasers. Of course the Story Eater would have a hand in this! But with the advantages gained by the roles, they can be defeated.

» BONUS: THE GOLDEN CAP. The Winged Monkeys were once free but after the Golden Cap was ripped apart to steal its magic and now many are once again enslaved. Dorothy can convince the originals to join their side, if they have some Golden Cap fragments that appear when a noctaser is defeated. The more noctasers defeated, the more fragments collected and the more Wheelers and Winged Monkeys will join their side!

III. SWEET DREAMS


The Projector of Dreams has been set up and several beds with the magical headsets are available to those who wish to volunteer and produce positive dreams that will be used against the Wizard. These dreams will be funneled into a giant emerald that will be launched from a cannon at the Wizard once lured out.
A. Positive Dreams. To help the Projector, positive dreams are needed. These dreams will briefly be projected onto the emerald so those nearby monitoring things may catch a glimpse of the dream. Perhaps those who are dreaming will have theirs be more interactive to try and get others in and create a stronger positive experience.

Statued
[Man, and Zhao thought fighting half of Ijincho any time he wanted to go to the local Poppo was annoying. Getting cursed with porcelain is both a creative and horrifying idea.
But he sees a piece by his foot and picks it up.
It's a goddamn thumb. Definitely having nightmares. He kind of wordlessly passes it over, hoping his shades hide his expression a bit.]
no subject
Thank you.
[He gratefully takes back his...thumb, but he doesn't entirely miss the expression on Zhao's face, either. Anyway, he sets about gluing the rest of his hand back together, and-- thunk. Another piece hits the floor, rolling and coming to a stop by Zhao's foot. This one, a pinky.]
Sorry. That one too?
[... Once is a coincidence. But twice? Is he messing with you? It's hard to say.]
no subject
Holy shit, I thought I had bad days. [He literally gives him the finger.]
So how do we fix it? Do I gotta find some hot glue or something?
no subject
It could be worse.
[In any number of ways. In terms of glue...he has sorely underestimated the amount he needs.] Yes. There should be some nearby, but... [But he has his hands full right now. Well, hand. Full of...his hand. "Could be worse," sure, but this is definitely one of his weirder days.]
no subject
[Congrats Link, you have impressed him out of sheer incredulity.]
no subject
I appreciate it.
[In the meantime, he works on collecting the various pieces of fingers. The silver lining is that it doesn't hurt -- something about the nature of this world and its proximity to dreams, he would guess, with a measure of uncertainty. If it did hurt, this would be a much different scenario.]
no subject
[But he's scored some glue, he's amazingly sober and his friends will never believe what he's about to do.]
This is gonna take me a hot minute so...what's your name?
no subject
[As if that explains anything. The truth is that this all feels so dreamlike that it's easier to take things as they come. It could be worse, right? This could all be much more real.]
Link. Thank you.
no subject
Zhao. [No indication if that's a first or last name.]
Okay...think I got it all set here. So maybe we get you out of the line of insanity so your hand can heal, yeah?
no subject
Ah. That makes sense. [As if he never thought of that before, I guess???] Do you see an opening?
no subject
Yeah, I think so. Can you move at all or do I carry you or...?
no subject
It's just my arm, I think. I can walk.
[But just to make sure, he tries to stand before making any guarantees. He's very slightly unsteady, just from the strange difference in weight --porcelain is much heavier than straw, which is a really weird thing to have to think about-- but that's not enough to immobilize him. He nods to Zhao, confirming what he said.]