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songerein2022-08-13 01:03 pm
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Entry tags:
- !event,
- aerith gainsborough,
- alastor,
- alisaie leveilleur,
- anastasia romanova,
- asriel dreemurr,
- beatrix,
- daisukenojo "beat" bito,
- dohalim il qaras,
- eustace,
- futaba sakura,
- gina lestrade,
- goro akechi,
- ira,
- isabela madrigal,
- kainé,
- kisara,
- link (botw),
- meilin "mei" lee,
- naminé,
- noé archiviste,
- oriphi,
- phantom,
- portgas d. ace,
- reaper,
- rob,
- sakura kinomoto,
- satan,
- shigeru miyata,
- soldier: 76,
- somnus lucis caelum,
- susato mikotoba,
- tianyou zhao,
- tifa lockhart,
- toge inumaki,
- trahearne,
- vanitas
{ Saving Oz }

SAVING OZ
After a month of increasingly windy weather, it all comes to a head when a giant book appears right above the town of Reverein. It opens its pages facing the town and a large tornado emerges, descending down to cover the entire town. Miraculously, no buildings are destroyed, but the entire population is sucked up into the air and into the pages of the book. It's a wild, twisting ride until everyone crash lands into a strange city all in emerald green. The tapirs make their usual rare appearance and look around before gasping, "Oh! It's the Emerald City from The Wonderful Wizard of Oz! Looks like a mess though… And so do you!"
As pointed out, everyone will find themselves dressed or transformed into some semblance of one of the five main characters: Dorothy, Toto, Scarecrow, Tin Woodman (Tinman), and the Cowardly Lion. They could be wearing authentic costumes, have an almost complete appearance change, partial transformation, and anywhere in-between. While they are mostly stuck in whichever "role" they've been initially cast in, they can temporarily change if a different role would work better. They gain additional abilities fitting of the character, such as the Scarecrow unable to bleed as they are now made of straw, the Tinman always wearing or made of some kind of metallic armor, the Lion have wind blasting roars and the strength of a real lion, Toto able to become a real dog, and Dorothy has their charisma stat shot up through the roof. Everyone will be able to use their dreamotion and original abilities as well, so they can be even more creative. While there are no complete personality changes, some may feel some "adjustments" to fit their role at times. Some roles will be more effective for certain tasks and objectives, and they will receive additional buff bonuses to help clear it.
With the help of local citizens who have formed their own rebel force, everyone must now help push back the nightmare force that has taken over this story and lure out the mysterious new "Wizard" that is the source of all this chaos. If they can fill a giant emerald with positive dreams and launch it at the "Wizard," then it'll be a mission success.
For any questions, refer to the Game Notes and comment there.
I. HELPING THE CITY


Emerald City is a mess, but not lost. The rebel force has a base set up to help direct everyone and serves as the main camp for aid and rest. There's plenty to do, and now that they have "Dorothy and her friends" again, they may be able to win back their proud city. Oh, if only they could find the Princess Ozma...

B. Statued. Many citizens have been turned into statues, scattered all over the city and outside the walls. They need to be moved to safety first before a cure can be used as it takes time to fully work. Special sleighs fashioned after the Gump are available to help carry any statued citizen to safety; just be careful when driving it as they are very unpredictable. Once in a safe spot, a few drops of the potion will start the curing process. The many witches that cursed everyone to begin with are still out and about, ready to turn anyone unaware into statues. Strangely, the spell bounces off metal, so those cast as the Tinman will be great in offering support and could even try and reflect the spell back onto the witches to turn them to statues instead.

D. First Aid. For any who prefer to stay out of combat and help the wounded and scared, the base camp is stocked with medical supplies, food, and other necessities to help weather out the attack. They do need to be resupplied, however, so those more daring to venture either into the city or outside the walls to get items should take someone capable of defending just in case. Some places include an orchard of lunch pail trees that grow fully stocked lunch pails filled with various foods. Lions will be great at climbing them while Scarecrows can shoo away annoying crows. Another is gathering wood in a cursed forest where the trees have become Fighting Trees. The Tinman's ax is lethal against them and will chop through them easily.

II. FIGHTING FOES


There are numerous enemies attacking the city, but while some are original to the story, many are abnormal creations or noctasers, the unholy union of noctaere and the Story Eater's minions, Erasers. Of course the Story Eater would have a hand in this! But with the advantages gained by the roles, they can be defeated.

» BONUS: THE GOLDEN CAP. The Winged Monkeys were once free but after the Golden Cap was ripped apart to steal its magic and now many are once again enslaved. Dorothy can convince the originals to join their side, if they have some Golden Cap fragments that appear when a noctaser is defeated. The more noctasers defeated, the more fragments collected and the more Wheelers and Winged Monkeys will join their side!

III. SWEET DREAMS


The Projector of Dreams has been set up and several beds with the magical headsets are available to those who wish to volunteer and produce positive dreams that will be used against the Wizard. These dreams will be funneled into a giant emerald that will be launched from a cannon at the Wizard once lured out.
A. Positive Dreams. To help the Projector, positive dreams are needed. These dreams will briefly be projected onto the emerald so those nearby monitoring things may catch a glimpse of the dream. Perhaps those who are dreaming will have theirs be more interactive to try and get others in and create a stronger positive experience.

no subject
Okay, so let's find this stick then, yo.
[Although he was able to stand upright, he wobbles almost immediately when he takes a few steps. The shifting Aerith had done has helped a little, but the lack of support was likely to be his literal downfall.
He leans backward to steady himself once more, then lets out a sigh. Seems like he will have to swallow his pride for this one.]
Yo, that shoulder a' yours still free to lend a hand?
no subject
So...
[ She doesn't wait long before continuing. ]
I'm Aerith. What about you?
no subject
Huh? Oh, it's Beat, yo. [A pause.] Sorry 'bout all this.
[His free arm makes a vague gesture at his side. Even as he continued to walk towards their destination, he kept an eye out for any wheelers or monkeys or whatever that may come out to attack them while they were distracted by this whole fiasco.]
Can usually take care of myself. An' it ain't usually this bad. Guess all that movin' 'round really knocked some things outta place.
no subject
No worries, you don't have to apologize for something you aren't responsible for, anyway. Plus... I've had bigger jobs than carrying someone around before, you know. [ Cheeky as she is, it's a very honest response. ]
You spot anything, Beat?
no subject
Bigger jobs like callin' out orders in a fight? You was like a captain or somethin' back there.
[At least he's able to find a little bit of humor despite the predicament they'd found themselves in.
To her question, he squints a little before pointing across the way, to a flock of shadows flying high above. It was hard to make out exactly what it was from the distance they were at.]
Something over there. Don't think they seen us yet.
no subject
Let's head that way. Should be good enough to cover us from them for now...
[ Not that they couldn't handle it...
After a moment, she still can't not talk, and so: ]
A captain... you think so? I've never done something like that. [ Must be something with the dress, she reasons. Totally. ] But I did work in a restaurant's kitchen, once. Not that long ago, I suppose you could say!
no subject
A captain or I dunno. Jus' some kinda leader, you know?
[Part of it was the dress, but the way she had directed him earlier definitely played a big part in it. Despite usually charging gung-ho into most situations, even he knew he worked better when someone was directing him.]
Were ya barkin' orders at people in the kitchen too?
no subject
Me? No. Buuuut... I had a good teacher. My mom.
[ Elmyra definitely had a hand in making her into the woman she is now; dedicated, stern and loving, Aerith could hardly be anyone else under the guidance of her and Ilfalna. ]
She taught me everything I know about cleaning, cooking, taking care of a house, you know— the works. Plus, back home, everyone takes care of each other, and we know one another quite well. You might be surprised.