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dreamposts ([personal profile] dreamposts) wrote in [community profile] songerein2021-10-24 11:50 pm

{ test drive #02 - november 2021 }



✵ TEST DRIVE MEME: NOVEMBER ✵
Reminder that our Test Drive Memes double as an Intro Log and threads can be carried over in-game. They are also required for samples. Note: the TDM timeframe is the start of November, after the Halloween events. Refer to the Game Info for general information and feel free to toss any TDM related questions here. Reserves are open and Applications will open on November 1st. The next application cycle won't be until March, 2022.



I. WELCOME TO SONGEREIN

Upon "arriving" into Songerein, everyone is understandably confused. The first thought would be they must be in a dream, which makes sense since the last thing they might remember doing is falling asleep or losing some form of consciousness or awareness before opening their eyes and finding themselves in the Plaza of some strange town they've never seen before. But there are a lot of other people around, some that may look familiar but others so strange that it would be impossible for their own imagination to dream up. And they're all just as confused. Fortunately, a red tapir-like creature appears and introduces itself as Solei, one of the "keepers" of this place. It offers some explanation before letting everyone explore their new "home." [Reminder: Other people aside from the characters will also appear to act as filler NPCs. Players are also free to be creative and come up with any kind of creature or animal their characters might encounter. The only limitations are they must be small to medium in size and not be overly aggressive.]

A. Magic Journals. Everyone will find a journal stylized just for them on their person somewhere and it's the primary means of communication with everyone. The only limitation is that it's text only, but images can be magically imprinted on the page from the writer's mind. Might as well give it a whirl and see who all is out there.

B. Dreamotion Abilities. Although everyone maintains most of their original abilities while in Songerein, they are also capable of using special abilities based on dreamotion energy. From having their emotions affecting the environment to utilizing new abilities entirely, it's probably something that they should start familiarizing fairly quickly. Especially since all the emotional surprise and confusion may already be affecting things, such as random glass shattering or cracks forming at one's feet.

C. Exploring Town. The town of Reverein is small but still sizable, so walking around and to see what all there is might be a good idea. The town has filled in a bit, but it's still larger than the current population and there are a few small fae and small wild critters who have made a few nests so just watch your step—or head. Some could venture out to the farmlands and beyond...just be careful.

D. Dreambucks Café. There is a certain quaint little café back in the Plaza that is known for its refreshing and unique teas and drinks. Called Dreambucks, it's staffed by friendly tea fairies and primarily serves tea and small cakes. Their teas and foods are quite special as the flavor will influence one's emotions and dreams—but in a good way! There are no harmful side effects and they are usually positive. Bolstering one's spirit; calming or relaxing nerves. The tea fairies want everyone to enjoy their time. Anyone can pick whichever table they want to take a break and meet some people. Or take a peek at what someone might be dreaming thanks to the teas.

There are three different types of teas available:

Caramel Delight. A caramel flavored tea with a few spices to add a little warmth to the taste. Just a few sips will make anyone want to find the nearest fireplace, grab a blanket, and settle in as they reminisce on happier moments.

Cranberry Cheer. A strong, flavorful cold juice that will renew one's vigor by leaps and bounds. ...And also make one leap and bound away through their day. Drinking this will inspire one to spread good tidings and festive feelings, be it left over from Halloween or some other seasonal festivity they may be familiar with. General good will to all is also an option.

Hazelnut Hot Chocolate. This warm drink can be topped with moon and star shaped marshmallows and is a perfect alternative for those who may prefer a more mellow drink. A drink of this will develop a want to share stories from nostalgic memories to riveting adventures to chilling horrors—whatever may be on their one or feel creative to make up.

Although it doesn't always happen, sometimes the drinks will be a strong enough influence that it will make the drinker daydream for a bit. Anyone nearby may notice their dream crystal lantern flicker and catch a brief glimpse of the daydream on it. Or perhaps those who want to try out their dream crystal lanterns are deliberately trying to see if their dreams are captured. Only daydreams influenced by the tea can be caught and even then it's just a brief glimpse, but it's still an interesting way to see how the dream crystal lanterns work.

Note: There is no currency in the world and everything served is free at this time. However it might not be immediately obvious and the fairies won't mind if customers repay in some way, be it helping out via cleaning and serving, giving gifts such as flowers or fruits, or something else.



II. CANDY CHAOS

Despite the dramatic events that occurred during the dreamscape and the after effects still waiting to be seen, some good things happened as a result of the Halloween festivities. Looking ahead to other holidays, a few people are trying their hand in making candies. After all, they all can't rely on the fae for everything and with new resources at their disposal, there's no excuse now.

A. Candy Mining. One morning a few friendly gnomes that dwell beneath the town pop up and announce that one of the caves has changed from normal rock crystals to candy rock crystals. More strangely, once mined they change color and flavor depending on the person's emotions or their last dream is at the time the candy rock crystal is removed. Ready to create something new, various candy makers send out requests for various "flavors" to experiment. People are welcome to try and create their own kind of candy or other crafts with the new candy rock crystals as well. However, the gnomes will warn that the candy rock crystals may explode if anyone who had strong nightmares or extreme emotions touch them, even after they are extracted. So take care!

B. Cotton Candy Sheep. A new type of sheep has been discovered (or introduced? Who is to say—) roaming just outside of the farmlands and it appears their wool is made out of cotton candy. While one might be wary of eating straight off the animal, it is said the wool is not only delicious, but could actually be used in clothing if processed correctly. Of course, that still needs to be tested so who knows if it's true. For now, some would like to herd them to the corrals, however they are fast and flighty creatures, capable of hopping several tens of feet into the air and float away. The best way to lure them is to create hard candy wind chimes as they are not only attracted to the sound, but also the taste. The sweeter and crunchier, the better.

C. Trick Candy. Halloween may be over, but the idea of using candy for silly pranks is eternal. One day there will be full "joke" shops around, but for now candy will be the focus. A contest is being held for anyone to not only learn how to make candy, but devise ways for them to turn into fun pranks. Turning one's tongue a different color is too basic, how about something that could change the entire body? Or hair if that's too difficult. Those not part of the creative process will also be exposed to the end products—and failures. Some taffy rope that's decided to slither around and tie people together, a giant jawbreaker expanding to the size of a large boulder rolling down the streets, people taste testing bubble gum now floating in the air—the possibilities are endless.



III. DREAMSCAPE TUTORIAL: HAUNTED TOY HOUSE

To help everyone understand their dreamwalking abilities, the tapirs will ask anyone who is willing to gather around the Dream Swings in the Central Plaza. There anyone is invited to sit in the chairs or hammocks and focus on their dream crystal lanterns to enter a special dreamscape made just for them. Those watching might find the sight of everyone suddenly turning into a colorful ball of light and disappearing alarming, but that's just the normal process of entering a dream. When someone leaves the dream, they will briefly reappear as that light before returning to their original form. The theme for this dreamscape is Haunted Toy House with everyone stuck in a life sized doll house filled with cursed toys.

A. Feeling a bit stiff. Upon entering the dreamscape, some dreamwalkers may find themselves looking a bit like a cursed toy, so hopefully no one mistakes them as an enemy. The form can vary from a wooden doll to a plush toy and always with some kind of corruption or missing piece. A truly ghastly appearance that would scare any child and spawn nightmares. While in this form, dreamwalkers may find their abilities a bit altered to fit the form.

B. House Traps. There are numerous rooms in this strange house, and some might even feel they are in a piece of Escher artwork instead with stairs going here and there and upside down. With it being a dreamscape, the concept of gravity is certainly otherworldly here. While some rooms are harmless, others are filled with traps. Spikes shooting down from ceilings; doors sealed shut as the walls close in; floors turning into black goop or disappearing completely. It's a giant maze and one has to wonder if that giant exit sign is real or another trap (it's another trap). Best way to disarm the traps and obstacles is using one's imagination and test out those dreamotion abilities.

C. Corrupt Toys. Inhabiting the house are several toys ready to pounce on their new "visitors." Fortunately they can be beaten back easily and can be "purified" to return to their original state. All it requires is a nice "injection" of positive dreamotion energy, though how that can happen varies. A healing spell, a smack from a weapon created from positive feelings, encouraging words—the toys just feel lonely and abandoned. Playing with them may also help turn them into allies. The more toys "purified," the less corrupt the house will be in turn. However, if more become corrupted instead, things will turn into even more of a dangerous nightmare and noctaere may start appearing.

luciing: (pic#14189209)

[personal profile] luciing 2021-12-23 06:42 pm (UTC)(link)
[ Some see expectations as useful tools that guide their journey. Others balk and crumble at their mere presence when they are too high. Frustration is a deterrent to success-- but success, while it would be welcome, is not the goal of this exercise. ]

Close your eyes, Daughter of the Goddess.

[ That his voice seems to be coming from somewhere within his armor is the only indication that he is, in fact, animate. Otherwise, he remains as still as stone.

He waits until she does, and he shall wait for a few moments more. ]


And tell me of the beauty of your world.
multidisciplinary: (🌱 038)

[personal profile] multidisciplinary 2021-12-24 04:44 am (UTC)(link)
[ Once again, "Daughter of the Goddess" sends a ripple of discomfort through Zelda. While it may be an accurate form of address, there's also an unspoken expectation attached to it---that any daughter of the Goddess is in full command of her heritage. It's probably not an expectation Somnus intentionally attached, but it's one Zelda perceives all the same. ]

It's Zelda. [ She fixes the armored figure with a pointed look before obeying his direction and closing her eyes. ] My name is Zelda.

[ When he speaks again, she is quiet for several long moments as she lets her mind travel back to Hyrule. She mentally turns back the clock, reversing the devastation of the Calamity, to the Hyrule she grew up with. ]

It's a green place, my kingdom. Though our people are many, much of the land is still wild and I hope that it always stays that way. The castle sits just north of the center of the kingdom's borders, overlooking the region's grassy plains. It is a temperate region, green and flowering throughout much of the year, speckled with groves of broadleaf trees. [ She takes in a deep breath; she can almost smell the scent of grass in the air. ]
luciing: (s013)

[personal profile] luciing 2021-12-24 05:59 am (UTC)(link)
[ As she speaks, he observes her-- her expression-- in silence, allowing her to volunteer what she's able with just the first question. It's not only her that he looks to, but the area directly around her.

Dream energy, emotional energy... Surely, it is connected directly to the person's state of mind. Does it, can it have any subconscious effects? One that heals, that causes the wilted flower to bloom, or the marble of the statue to polish? Can she unwittingly cause a faint glow, instead of a darkness, to emanate from her? He knows not how such power precisely works, but--

He knows that hope is far more powerful than desperation. Strife tears and burns like the daemons of the eternal night, but the love for one's Star illuminates the future.

While she sounds lonesome for her home, caring for it as any child and protector of their world might, it seems it is a nostalgic sort of longing.

She sounds calmer now, speaking of pastures. He follows this trail, as he had only just arrived during autumn of this dream world. ]


Tell me of your kingdom's harvests. How did it appear, at dawn?