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songerein2022-12-16 01:00 pm
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Entry tags:
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- zelda (botw),
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{ gingerbread town | test drive #09 - december 2022 }

GINGERBREAD TOWN
On Tuesday the 27th, with no warning whatsoever, everyone will awaken and find the entire town transformed into gingerbread and candy, from peppermint candy cane trees, to gumdrop bushes, to chocolate brick roads. They will also find themselves changed into one of the following forms: gingerbread figures, nutcrackers, or wooden figurines. It's a complete transformation—no costumes or partials this time! Although they can move and use most of their abilities, it's a bit hampered when it's also discovered that everything has shrunk down a bit in size. Not only that, but there is an indestructible magiglass dome over the town to prevent anyone from breaking in—or out. So if there is anyone who happened to be out of town at the time, they will not be changed and will be stuck outside. The Tree of Stories, the Observatory, and the Carnival park are excluded from the change and remain normal.
Fortunately a pair of gingerbread twins named "Hansel" and "Gretel" as well as the tapirs are there to help explain what happened. The town has been cursed by the witch who inhabited that suspicious house from the Dream Board, and everyone needs to band together to do two things to break out of curse: 1) gather enough dreamotion music notes to charge up the golden chocolate bell hanging at the Plaza and 2) break into the gingerbread house and destroy the witch.
More details on everything can be found here, but an important reminder that this event log doubles as our Test Drive Meme and information can be found in this section.
This means any outside characters participating in the log are canonly logged as appearing in Songerein in December and will remain in Songerein from the IC date of December 27 through 31. TDM only characters can only thread within this log. Anyone who apps in and is accepted will have their character count December as their first time in the game without any disruption, so all content will carry over. Those who do not apply will disappear which should not seem too unusual as people randomly disappear already, however players in game can choose to retcon and pretend a character was never there to begin with if it would be easier; or even think their presence was just a dream.
IMPORTANT! All outside characters MUST have "TDM" in their subject line, even if you might not app. This will help people differentiate those who are already in the game and those who are not.
TDM threads are required for samples. Refer to the Game Info for general information and feel free to toss any questions here. Reserves will open Sunday, December 25th and Applications will open on January 1st. Our application cycles are bi-monthly so the next cycle after won't be until March.
TDM Toplevel Link Directory (click to view; updated 12/30)
Adventure Time - Finn the Human
Adventure Time - Jake the Dog
Ai: The Somnium Files - Mizuki Okiura
Bleach - Riruka Dokugamine
Bunjou Stray Dogs - Ryunosuke Akutagawa
Chainsaw Man - Denji
Don't Starve Together - Wendy Carter
Fallout 3 - The Lone Wanderer
Final Fantasy XIII-2 - Noel Kreiss
Final Fantasy XIV - Y'shtola Rhul
Fire Emblem: Three Houses - Bernadetta von Varley
Forgotten Realms - Jarlaxle Baenre
Friends at the Table: COUNTER/Weight - Cassander Timaeus Berenice
Genshin Impact - Amber
Genshin Impact - Scaramouche
Granblue Fantasy - Lyria
Heroes of Olympus - Leo Valdez
Kingdom Hearts - Demyx
Kingdom Hearts - Riku
Persona 5 Strikers - Zenkichi Hasegawa
Pokemon Scarlet/Violet - Penny
Rage of Bahamut - Amira
Shadow Game Series - Enne Salta
South Park - Kenny McCormick
Spark the Electric Jester 1 & 3 - Spark
Splatoon 2: Octo Expansion - Agent 8
Tales of Zestiria - Sorey
Undertale - Flowey
THREAD SUBMISSIONS WILL BE IMPORTANT TO DETERMINE HOW THIS EVENT ENDS FOR JANUARY! We will request them during AC and TDM threads will count. For more information, refer to the Game Notes.
I. IN TOWN


There is a lot to process with everything changed and the appearance of Hansel and Gretel, but by now most people are used to needing to roll up their sleeves and get through the tasks needed to succeed. The giant bell at the Plaza helps serve as a reminder of what they need to do and many will be anxiously watching as the musical notes slowly gather into it. To gather enough notes for the bell, everyone will need to work together and utilize their current forms. Note: all prompts can be done by anyone, however some forms have an advantage over others. Musical notes will automatically appear and go to the bell when the objective is achieved. The gumdrops are also trapped in town and will still pull their "mistletoe" mischief.

- Caroling. What better way to gain notes than making some? With movement a bit limited, singing and playing simple instruments may be the easiest way to help. The catch is the music must be filled with hopeful, cheerful dreamotion strong enough to form those notes, and the instruments can also be a problem. First they have to be found, and then some instruments may try to play music on their own—and it's not always the right genre.
- Snowmen Mayhem. Snowmen can be found all over town, most of them built before the town changed. Now they are coming to life, wearing big, giant frowns as they slowly shamble around and chuck snowballs at everyone they see. Melting them or using physical force only makes them reform back into snowmen. The only way to stop them is to participate in the snowball fight until that frown turns into a smile to release a note! People could even just have a snowball fight around them and it would please the snowmen. Perhaps they just wanted to have fun, too…?

- Obstacle Course Marathon. Some streets are sectioned off to have a simple marathon for those who just can't help but feel restless and want to run, and notes can be released throughout the course. More like a cross country track, there are numerous "checkpoints" participants must pass through while shouting the famous line, "Run, run as fast as you can, you can't catch me I'm the gingerbread man!" Each checkpoint mimics the story of "The Gingerbread Man."
- Avoid the "old ladies" swinging candy canes (non gingerbreads can take this role to help)
- Outrun the plush pups and kittens (or just stay and play with them, also valid)
- Climb up and over the makeshift marshmallow chocolate wall (don't let it melt!)
- Use the "foxboat" (swan boats altered to look like foxes) to peddle across the river (don't sink!)
- Dash through the finish line
- Avoid the "old ladies" swinging candy canes (non gingerbreads can take this role to help)
Since it's designed as a group marathon, participants are encouraged to help each other. More notes gained, the better!

- Get Crackin'. Built to crack nuts, it's no surprise that Nutcrackers are assigned to crack through as many nuts and hard candies to try and find some notes hidden within. They have to go to the farm fields to find the right trees to harvest from, and anyone can assist in this. If they listen carefully, they might be able to hear the note ringing inside as a hint. But they also need to be careful—some nuts are actually cursed and once cracked open will cause the individual to brandish their weapons (or whatever they have on hand) to attack those nearby. Unfortunately there's no tell, so it's truly luck of the draw. Shove a jawbreaker in their mouth and they'll be back to normal. With a slightly damaged jaw, maybe.
- Mouse Infestation. Large, toy wind-up mice are causing havoc around town. Although they are just oversized toys and don't attack, they're crashing into buildings and chasing people. Anyone can try to catch and slow them down, but a Nutcracker is the only one capable of inflicting enough damage to break the gears inside and stop it for good. Doing so will release a note.
D. Candy Monsters. While the town is mostly safe, nightmare energy is seeping in from everyone's initial fears and chaos and absorbed into all the candy and delicious goods that make up the town. It makes them come to life to turn into aggressive and sometimes cute monsters made out of candy. Fortunately, they are not too difficult to fend off even with everyone changed into different forms, and dreamotion abilities are in full effect. Other creative ways to defeat them like dumping boiling water or freezing them can also be used.
II. TRAIN CARS


All aboard the Dreamer Express! The toy train has a simple track that circles around the town with the main station right at the Plaza. Anyone can hop on to either enjoy the ride or help get those notes.

B Unboxing. Most of the train cars are either passenger cars or boxcars filled with presents. A lot of presents. Guess where a lot of notes are hidden. While opening presents seems like a simple task, it can be tricky when some gifts are actually mimics that will pull unsuspecting individuals inside of them instead. Fortunately they are not too difficult to beat up and free the trapped prisoner.

- Regular chocolate: Makes the drinker nostalgic, particularly for something in their childhood.
- Peppermint: Gives the drinker a spark of inspiration to work on something creative.
- Caramel: Gives the drinker extra energy, making them unable to stay still without doing something.
- Raspberry: Makes the drinker want to get back to nature by finding an outdoor activity to do.
- Spicy (chili powder and cinnamon): Makes the drinker feel more amorous than usual.
III. WITCH'S HOUSE


Getting the notes is just one half of the equation. To completely beat the curse, the witch behind this needs to be defeated. But it won't be easy with everyone transformed and the witch quite powerful. The gingerbread house has a lot of traps inside, from sticky paper to snapping mouse traps to licorice that try to tie them down.

B. Escape Routes. While some may try to let themselves get caught to get inside faster, having an escape route would be prudent. Since they are smaller in size, it'll be easier to sneak around the house and try to carve a piece out of it to make a hole, or maybe something from the windows or chimney. Multiple routes would be ideal, just be careful not to get caught!

Rokurou Rangetsu | Tales of Berseria
⋚ i. run run as fast as you can
Better run, or I'll cut you up to pieces!
[Of course his blades are toys and made of wood and plastic, but against the soft gingerbread, it could still hurt if they get struck!]
⋚ ii. pick a fight any fight
For something easy, the snowball fights will be a little less "dangerous" as he'll keep his swords away and just throw two snowballs at someone at a time instead. Of course, he'll still be relentless, taking any opening he sees. Watch that back, it's open!
As a Nutcracker, Rokurou will opt for dealing with the toy mice that are running amok rather than cracking nuts. With his speed, he can quickly close gaps to strike at a mout, his (toy) blades piercing through the hide to reach those gears and jamming them, sometimes breaking them completely. With a little bit of fire dreamotion, he'll inflict more damage to make them burst. But sometimes those toy pests are too fast even for him, and he might need some help slowing them down first before he can get a good hit in as opposed to a glancing blow.
The candy monsters will prove to be a more challenging foe for the daemon to deal with as they will actually fight back. But he won't back down and can be seen freely engaging with any that appear. The hard candy monsters are easier for him to deal with as his (toy) blades can shatter and break them to pieces. The sticky, formless ones, however are tougher as his swords can sometimes get stuck. Might need a little help there when that happens. And yes, he would be curious to try and eat one. They're just candy, right?]
⋚ iii. against the witch
We have to stuff its mouth, huh...
[Looking around, Rokurou turns his gaze upwards and grins.]
Sounds like we should just try to bring the whole house down!
[Is he crazy?
Yeah, in many ways. But maybe it's not the worst idea as there are a bunch of things hanging around the place that could not only be used to fill the oven's mouth, but also maybe cause some damage if it falls on it. Of course, this would be a lot easier if he had normal sized swords, but that won't stop him from hopping up onto the shelves and tables and swing his (toy) blades and using his artes to cut and sever anything.
In the process, he'll also act as bait, deliberately jumping onto the oven to try and distract the witch oven so that others can either throw things into its mouth or get some hits in.]
⋚ wildcard
I
What was a gingerbread boy supposed to do here?]
Don't attack me! I'm going, I'm going...! What did I even do to you?
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Don't have to do anything when you're a gingerbread!
[His blades seem to gleam in the sunlight. Wait, did... Did they somehow change to look more like table knives??]
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That doesn't mean you should cut them! That could really hurt!
[Hoping to avoid being cut, he quickly turned around a corner to outrun this mysterious gingerbread man. Will he be able to do such a thing?]
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But Ken might have a chance! He did not take a dead end and instead has entered a small shopping street filled with open carts and more side streets he could try to duck into.]
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WITCH FIGHTING TIME
I couldn't of come up with a better solution myself. Though, there is one problem.
[The fire. It's not something that's going to completely protect the oven from their plan, but wouldn't it be better if it wasn't there at all?]
Why don't you let me take care of that fire. That way, whatever you manage to throw inside won't burn if it's able to. That will certainly fill it up a lot faster than if it were able to simply burn away everything flammable.
[The grin on his face is wicked and confident. A bow made of pure hydro suddenly snaps into existence in his little gingerbread hand, twirling it expertly as he readies himself.]
Just get me a clear shot. I'll take care of the rest.
DOWN WITH THE WITCH
Getting an idea, he grins.]
No problem, just leave it to me. And don't worry about me—moment you see your chance, just take the shot.
SHE AIN'T READY FOR THIS
Alright, just don't die on me before this is all over, haha.
[With that, he takes off, trusting his companion to do what he needs to give him the shot he needs. Childe is fast on his feet, taking full advantage of his gingerbread man powers for movement. The oven seems to notice him at first, and he fires a few shots just to annoy it.
Out of the corner of his eye, he can see Rokurou making his moves.]
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Hey, oven lady!
[By now the oven had started advancing towards Childe, the flames burning hot and the metal spine like arms swinging around as if to swipe at him. But at Rokurou's voice, it pauses and turns, only to met in the face by a clang! as Rokurou cuts the pot right as it looks up. It smashes into the "face," a maddening shriek following as the fires erupt.
With the attention now on him, all he has to do is keep it. And he'll do so by playing a very risky game of "dodge," running along the beam before jumping down onto a shelf to occasionally throw expendable things at it, all the while taunting it. He's mostly keep it turned away from Childe so he can prep for his shot.
However, when trying to jump to another spot, he doesn't notice some melted icing there and ends up slipping on the landing, sending him careening into some tin measuring cups.
Not good.]
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ii - snowball fight!
Oh? An ambush?
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[Definitely some impressive skills there. And maybe it's because Baldr is a gingerbread, but for some reason Rokurou really feels like trying to pummel the guy with snowballs.]
But we'll see how long you can hold out!
[AND MORE SNOWBALLS! One! Two!]
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[But all's fair in love and snow-war, he supposes. Baldr hops back with a laugh, punching the nearer snowball to deflect it. This is going to get rough on his icing very quickly, he's afraid.
Which absolutely doesn't stop him from scooping up a handful of snow to return fire.]
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[Hitting the slow moving snowmen is just too easy. A moving target, however, is a lot more fun. And Rokurou will continue to lob another snowball just before needing to duck and dodge away from the snowball, narrowly missing it.]
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1
[ And here comes some stick in the mud hero to ruin everyones good time. Ky's transformation was also nutcracker based, so yes, he is aware of the strange urge to chase the tiny gingerbread people running around. But see, that's the whole thing with like, sinful desires, you don't act on them!! ]
What do you think you're doing!?
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But he just frowns a bit when Ky interrupts him.]
Don't get in my way unless you want to be cut down, too.
[Must...chase...the gingerbread...! It's as if he won't be satisfied until he can actually cut something.]
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[ He knows the pull between desire and duty well, and yes, there is a middle ground but this is far beyond toeing the line. This isn't a natural desire! This won't help you find yourself!
Probably! ]
If its a fight you want, I will oblige you. I'd rather you cross swords with me then continue bullying the weak.
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i
[he swerves as the man comes up on him, and starts racing down the road. he's not going to let himself get chopped up here.]
I'm not that slow!
[he's fast normally, thanks to his training--even faster now, that he's literally a gingerbread man.]
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We'll see about that!
[And while it is a little stiffer to move as a nutcracker, he still has his speed as he dashes after him, that red gleam of his daemon eye burning brightly.]
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but he's not going to be distracted, because he's competitive and gods he didn't know nutcrackers could run that fast.]
Can't catch me, I'm the gingerbread man!
[and he's gonna speed even faster now.]
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ii - candy monsters
She offers Rokurou a grin as she jerks her head towards a candy monster in the distance.]
You as good as I remember?
[Their duel is something she still remembers pretty damn fondly.]
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Hah, should be asking you that.
[He twirls his blades in eager anticipation.]
This'll be easy compared to the daemons back home.
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She gives an amused snort in lieu of true laughter, shaking her head.]
You've seen what I can do.
[And she'll gladly show him again if she needs to— if anything, she's only gotten better.]
This'll be a piece of fucking cake— or candy, I guess.
[Either way, she has a sword in each hand and she's ready to go! Let's do this, buddy!]
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wildcard :>
... And at least she's not alone in her plight. It would seem that everyone in the town is suffering the same affliction, but Rokurou in particular fell to the same fate that she did.
Never mind that she's trying to ignore that feeling of awkwardness that lingers around her in his presence while they collect these notes... for the sake of the whole town, and more importantly, herself.]
So, what...? We just gotta make it through these cars to get what we need?
[Seems easy enough.
Her voice is curt and sharper than ever, but it all goes out the window when she stiffly marches forward.]
Let's get this over with.
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Sounds like it. Shouldn't be too hard, though. Just wish there was something to fight in here.
[Course he would.]
But this is a train, huh... Hard to imagine something like this back home.
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But she turns around to look at him, and if she could raise a brow, she would. It more twitches upward than anything, but even that looks like it's struggling to do something so simple.]
Really?
[Yeah, the train's neat and all, but that isn't what they're here for?? Yet, she feels compelled to ask:]
Why's that?
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🎀🎀🎀