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songerein2022-02-11 05:20 pm
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Entry tags:
- !event,
- alastor,
- alphen,
- anastasia romanova,
- balthus von albrecht,
- basil,
- beatrix,
- diluc ragnvindr,
- dohalim il qaras,
- emil västerström,
- eustace,
- hilda valentine goneril,
- hunter de vil,
- ira,
- jude mathis,
- kainé,
- leia rolando,
- lio fotia,
- luca balsa,
- oriphi,
- otto octavius,
- ren amamiya,
- rokurou rangetsu,
- roxas,
- serah farron,
- shionne imeris,
- somnus lucis caelum,
- sora,
- tifa lockhart,
- toge inumaki,
- vanitas,
- yujin mikotoba,
- zelda (botw)
{ lindwormeo and juliet }

LINDWORMEO & JULIET
It is the third dreamshift, and when everyone rouses and becomes aware of their situation, they find themselves dressed in Verona, a gothic city where night reigns everlasting and violence lurks around every corner. Not because of crime, but because of the two main families, the Montagues and the Capulets, everlasting feud. Fights break out almost every other minute and peace is hard sought after. However, peace is perhaps on the table, for the Capulets are hosting a grand masquerade in a gesture of truce. But it's difficult when one of Montague's sons is cursed as a Lindworm, one of the key reasons why there is a feud to begin with.
"But that's not really all that important," a voice echoes around them. It's a voice different from the tapirs that they've grown accustomed to, and after another moment it chimes in again. "Up here my fair little dreamwalkers."
And lo, high above in the permanent night sky is a moon so full and bright that it almost feels as if it could swallow them whole. After learning about the Story Eater's actions against Songerein's moon, the appearance of a face would certainly alarm many. But then the face seems to recede before it changes into a full person holding a quill and manuscript.

But it is now up to you to see this play through completion. Doing so will help those outside draw out the fiend through the accumulated dreamotion energy, and if you could give it a few stabs that will help as well. Not all of you need to partake in my play, and I have already chosen my leading actors and actresses. You should find a brief copy of the script on your person, but you may act however you wish. However, I should warn you—this is a tragedy, so deaths are expected. But fear not, you will leave this dreamscape perhaps a bit tired, but unharmed. It's all a dream after all.
Now that should cover it. I look forward to seeing how everyone's tragic romances will play out. It may give me material for my next masterpiece!"
And just as suddenly as he had appeared, Shakespeare disappears from the moon, leaving it to loom brightly over the otherwise dark city.
I. GENERAL PROMPTS

A. Family Feud. Everyone in Verona is randomly split in allegiance between the Montagues and the Capulets, and whenever they meet there is some kind of tension. It could be violent, hostile, passive, petty, or even attraction. Surely Romeo and Juliet aren't the only ones who can love across the aisle. If not pit against each other to fight or exchange snide comments, opposing parties can also work together to deal with Erasers posing as creepy looking family members/soldiers/knights/etc.
» BONUS: TO ARMS. A city-wide family feud makes for good business if you’re in the weapons-and-armor trade. Gather materials to help smithies in creating armor and weapons.

» BONUS: PREPARATIONS. Any good party requires a lot of preparation, and all of Verona is abuzz with activity leading up to the big night. Tailors need help getting fabric, jewels, and other baubles to create the finest dresses. Caterers need quality ingredients for the food that will be prepared and served. Someone needs to step up and be the band for the night. There are plenty of ways in which Dreamwalkers can help make the masquerade a success!

- PARIS V. JULIET. Paris meets and dances with Juliet, taking a fancy with her. With his arrogance believing he can win over the Capulet princess, throughout the night he attempts to woo Juliet, either in the ballroom or the gardens just outside. Juliet must not be swayed! (Or maybe a little swayed, but try not go totally off-book here). Juliet can shut down Paris however they want. (This scene happens during or immediately after the "Masquerade", but before the Balcony scene.)
- PARIS V. ROMEO. Paris bullies his younger brother about the Lindworm curse on a near-constant basis. And to add insult to injury, after meeting Juliet he’s decided that he wants Juliet for himself. Obviously, Romeo is not about to let his stupid mean brother steal the love of his life! They’re going to have to fight this one out, either with words or via fisticuffs. (This scene happens during or immediately after the "Masquerade" but before the "Balcony" scene.)
- BENVOLIO'S ATTEMPTS. Benvolio is trying to find a cure for Romeo's curse, and after some research in the library he finds something! Good cousin that he is, he puts the theory to the test immediately. Unfortunately, his attempt backfires and he gets turned into a lindworm (fully or partially) instead. The poor guy is now out of sorts, and he needs protection so that someone doesn't mistake him for some monster and kill him. At least the transformation is only temporary.
- TYBALT V. MERCUTIO. The infamous duel. Considering how much their families hate each other, the inciting incident can be just about anything. The original story has Tybalt goading Mercutio into a duel by calling Romeo a villain, Tybalt killing Mercutio, and Romeo killing Tybalt. But no one’s enforcing the particulars very closely here, so players are free to proceed with the fight any way they please. (If this fight does end in one or more deaths, please refer to the event details on how death works within the dreamscape.)

» BONUS: ROSE COLLECTION. In the forests are white and red roses that are hidden under logs and stones. They will sparkle a bit to make them look different than other flowers. They must be collected before the Erasers can get to them. A white rose fed to a lindworm will return them back to normal. Eating a red rose will allow characters to turn into a pink, heart covered lindworm for ten minutes to fly up and try to combat against the winged noctaere or the Erasers.
II. ROMEO AND JULIET'S OBJECTIVES

Click for objectives.
A. Love at First Sight. Time to get your party-crashing pants on, Romeo, because there is a masquerade that you are not invited to but are attending anyway. Who doesn’t love a good party? If you wear a mask, no one will know it’s you! Here Romeo and Juliet have the opportunity to meet and flirt and make goo-goo eyes at each other. And if they really want to get into the spirit of things, they can go into a laborious metaphor about how holding hands is super hot but kissing is way hotter. (Yes, really.) At this point Romeo's curse is only a partial transformation, something along the lines of scales down one side of his body.

C. Elope. Being the very mature and intelligent lovers that they are, Romeo and Juliet decide to get married after knowing each other for a whole day. Time to get to the chapel, meet with the Friar, and exchange vows. Shakespear will lend a helping hand by providing wedding attire fitting for those who are cast in their role. That's right, every Juliet will have their own special bridal dress, isn't he so considerate? And then it’s time to do whatever it is that newlyweds do, if that's what they are into. Otherwise, Romeo and Juliet will need to return home to prepare for their future.
D. Runaways. Juliet learns that she is being forced to marry Romeo's brother, Paris, which is a problem because she’s already married and also she doesn’t like that other guy anyway. In a major divergence from the source material, Romeo and Juliet decide to make a run for it instead of that whole poisoning-yourself business. It’s just a better idea all around. The goal is to get out of town undetected, which means that this is a stealth mission. Romeo and Juliet must follow a path and avoid getting caught. Whatever it takes to get past the guards and would-be snitches that would turn you in!

F. Tragic Ending. Upon learning of the young couple's running away, the Capulets have declared war with knights out hunting to kill Romeo and bring back Juliet. They are soon found and no matter what they do, death will await them. But how? Players can direct this however they want. Did the soldiers catch them? Did they decide that the whole double-suicide poison thing was a good idea after all? Does one tragically sacrifice themself to save the other? Does Romeo go full Lindworm and eat Juliet? The possibilities are endless. At this point Romeo is capable of turning into a full lindworm if he's taken the cure without Juliet's blood. If he drinks the cure with Juliet's blood, then he will revert to a normal human (teenager) with no extra powers.
[Mod Note: Details on this event can be found here and we request all thread submissions to be made here.]
I didn't even notice!
Truth be told, Yujin wasn't all that familiar with a wide range of Western instruments. He knew of the basics and had attended some concerts during his time in London, but that was about the extent of it. Violins, however, held a very special place in his heart.
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"You certainly sound as if you're a lover of the musical arts."
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With the repeat of the city name, it would be obvious to Yujin's ear that the Transatlantic accent Alastor typically uses trips and turns to Southern American. The name "Nawlins" wasn't the true name of the city but how the locals pronounced it. Being a local New Orleans radio host, Alastor had never corrected his pronunciation for broadcast because neither he nor his regular audience had noticed.
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"Hah, is that so? It sounds like the sort of place I'd love to visit, some day. Though, I suppose being in this place now rather limits my options, doesn't it?"
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"Ah, I beg your pardon. I'm afraid I've never heard of Pentagram City, nor Imp City. Are they located in the United States as well?"
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"Pentagram City and Imp City are two cities located in Hell."
Which should explain everything about this man and his earlier "jokes".
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"... Hell? You were..." He trailed off, shaking his head roughly. "Such a place is real?"
He'd never believed in the afterlife. Certainly not anything that concrete.
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"I... I see. Ah... That's good to know."
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And he was just going to conveniently dodge the problem that the person before him did something to warrant eternal condemnation in hell.
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Alastor's grin widened.
"Or perhaps that your conversation partner earned the latter one?"
He chuckled and shrugged.
"Though, honestly, this is quite an opportunity for you! I'm sure you have plenty of questions regarding what happens after death! I can't attest to what goes on Upstairs, but I have plenty of experience in the ways of Hell! Ask away, my good fellow!"
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"Well ah... What sort of place is it? You've already mentioned cities, which seems to imply a society."
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In response to Mikotoba's question, Alastor couldn't resist a laugh. "Of course there's society! I don't know much about the one in Heaven, but the one down in Hell is actually quite similar to the one on Earth only with a key difference: Crime and debauchery are done in the open on every street. Why hide your misdeeds when you're already damned and so is everyone else around you?" He shrugged philosophically. "But otherwise it's just like life with everyone -- Hellborn and Sinner alike -- going about their business trying to earn a living or enough to blow their money on the sins of their choice. There's the usual games of power and politics as well. Though the upper power structure of Hell is more feudal, it is possible to rise in the ranks if you're clever, powerful, and ruthless enough."
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"I apologize. I believed a key aspect of Hell was to be punished for the misdeeds of life. Eternal punishment, that is. Is there no, ah, no higher power setting such punishment in motion?"
Because to him, it sounded as if all these sinners were just left to their own devices in such a place and as a result, all which they deemed important in life continued to be a high priority even in death. The ability to obtain power and money equated to success, and success was rather the opposite of eternal punishment, he felt.
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"Each Sinner has punishments tailor-made for them. One might be able to periodically dull the sting through distraction through all seven of the Sins or through trying to build a life for themselves in Hell, but they can never escape their punishments. And if anything, the daily grind is just as much a punishment as those tailored specifically for them."
He leaned towards Mikotoba. "Tell me: What do you do for a living, my good sir? Have you plans for the future, for life after you decide to end your career?"
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He reflexively leaned back a bit when Alastor leaned towards him, though not out of fear. It was discomfort, at best. "I ah... Well, I'm a university professor, you see. Of forensic science. I expect that this career will keep me quite busy for the next few decades as well."
Assuming he lived that long. One never knew.
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He shook his head.
"But I digress. No matter how dedicated you might be to your craft, you'll eventually have to retire if only because your body will age and decay to a point where you can't keep performing your duties. And if what I've seen from you so far is a good indicator, your retirement will be celebrated for your contributions and mourned for the loss of an expert in the field!
"But in Hell? Sinners don't age. I've been frozen in my thirties for decades. We can't produce offspring -- rather fortunate given Hell already is far too overcrowded -- and we can't die unless some form of Angelic weaponry is used. Outside of the annual Cleanse (a day when the Exorcists come down to slaughter as many demons as they can in twenty-four hours to thin the population) those sorts of weapons are rare. Someone could shoot you in the head with a normal bullet, and you'll regenerate over the next few days. Painful process, too. It's like dying in reverse. Then it's back to the daily grind and your punishments. Every day. For the rest of eternity."
He paused and shrugged.
"Or until you've decided you've had enough and would prefer erasure and the void over one more day in such a tortured false life. You'll find plenty of Sinners who will deliberately abandon any safe haven they might've found during the Cleanse in hopes of falling to one of the Exorcists. Some last longer than others."
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"Oh, that... That sounds rather complicated. Though I must admit that if it were me, I believe I too would simply... come out of hiding and submit to such cleansing. It sounds a lot easier."
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In response to Mikotoba's statement, Alastor bobbed his head. "Oh undoubtedly! Still, I might be bored in Hell nowadays but not so bored that I want to take that way out. At least not yet."
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"I see... Well, perhaps some might find comfort in the fact that the option exists. Simply knowing that one needn't be there for all eternity would bring more peace of mind, surely?"
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Alastor tapped a foot.
"Nobody is entirely sure. There's the void, but are you conscious in it? Are you left floating and aware in a place that's likely devoid of all outside stimulation, nothing but your own thoughts for company? Or is some piece of your consciousness left behind in Hell when it absorbs what remains of your soul's energy, only capable of observing but not affecting what goes on around the spot where you're just another eye in the scenery, alone with your thoughts but forced to watch the afterlife continue on without you? Or some twisted form of both? Is there a third death that's a true ending from either such fates?"
He chuckled.
"In some ways, it's more terrifying than original death! Then again, those who choose to die in either life feel it's worth it to roll the proverbial dice if it means an end to suffering."
He tilted his head to one side.
"See? Everything in Hell is a punishment. Even the only 'exit' we have."
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"Bearing all this in mind... Do you regret the life you've lived? Or do you believe the sins were worth it, in the end?"
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