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songerein2021-10-08 03:04 pm
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Entry tags:
- !event,
- alastor,
- alice liddell,
- alvin,
- anastasia romanova,
- asura,
- azmuth,
- balthus von albrecht,
- bunta marui,
- diamond,
- eustace,
- ferran gallagher,
- ferris eris,
- frisk,
- gentaro,
- goro akechi,
- hans westergaard,
- hilda valentine goneril,
- ira,
- jiang cheng,
- kainé,
- kanji tatsumi,
- kazuma asogi,
- leia rolando,
- lio fotia,
- luca balsa,
- mammon,
- mirai akarui,
- nier (brother),
- noel vermillion,
- noé archiviste,
- ramuda amemura,
- reaper,
- ren amamiya,
- rokurou rangetsu,
- rosalia rossellini,
- ryner lute,
- satan,
- soldier: 76,
- sora,
- steve rogers,
- t'challa,
- tenn kujo,
- tianyou zhao,
- tifa lockhart,
- toge inumaki,
- tsubaki yayoi,
- vanitas,
- yamato nikaido,
- zelda (botw),
- zidane tribal
Halloween Nightmare: Part I
✵ HALLOWEEN NIGHTMARE: PART I ✵
It comes without warning. A few nights before Halloween, when the moon is supposed to be full and bright, it suddenly blinks out and turns pitch black. Even the stars seem to be covered, casting a strange darkness all over Songerein. While the fae sense something unusual, the newly arrived people—the dreamwalkers—all suddenly fall over asleep as if struck by a curse. Thick, black fog covers the town and one by one their bodies glow bright before converting into dream energy and disappearing into their crystals.
Alarmed, the tapirs investigate, some plunging deep into the realm of dreams to try and find wherever they went. What they discover is something they had never seen before—a massive dreamscape rippling through the dimensions, one full of life, color, and sound. It's as if its own little world, unaware that a giant group has dropped in uninvited. Before the dreamwalkers can be too confused, the tapirs send out a message via their crystals:
That might be a tall order for some, but there's little choice. Already everyone has been outfitted in appropriate costumes that serve as "disguises"—some more realistic than others—allowing them to blend in. So long as they follow along and don't cause any disruptions, the locals won't bat an eye. However, the moment someone behaves oddly, such as speaking of other worlds or not behaving in a "frightfully ghoulish" manner when expected, the locals will start eying them with suspicion and small cracks will start to form in various places, most notably the sky where are a large grinning moon watches over everything. Fortunately it will take quite a lot before things get dangerous, but care is needed.
Now, what kind of "dream" have they been pulled into?
Alarmed, the tapirs investigate, some plunging deep into the realm of dreams to try and find wherever they went. What they discover is something they had never seen before—a massive dreamscape rippling through the dimensions, one full of life, color, and sound. It's as if its own little world, unaware that a giant group has dropped in uninvited. Before the dreamwalkers can be too confused, the tapirs send out a message via their crystals:
Careful, Dreamwalkers! We don't understand what's happening, but you have entered an unusual dreamscape, one where everyone here believes this to be their own world. It feels unstable, to the point where if too much disturbance happens it could turn this entire place into a nightmare! One that could affect Songerein!
Good news is it looks like they're throwing a huge party, so maybe if you just have fun and help out, it will pass quickly and you can return. There's a strange barrier that prevents anyone from coming out of the dream normally...but, we'll figure it out! Just try and have fun, okay?
That might be a tall order for some, but there's little choice. Already everyone has been outfitted in appropriate costumes that serve as "disguises"—some more realistic than others—allowing them to blend in. So long as they follow along and don't cause any disruptions, the locals won't bat an eye. However, the moment someone behaves oddly, such as speaking of other worlds or not behaving in a "frightfully ghoulish" manner when expected, the locals will start eying them with suspicion and small cracks will start to form in various places, most notably the sky where are a large grinning moon watches over everything. Fortunately it will take quite a lot before things get dangerous, but care is needed.
Now, what kind of "dream" have they been pulled into?
I . HALLOWEEN FESTIVAL
The town is bustling and looking quite alive despite its rather monstrous and undead citizens. The architecture style is a mix of ye olde Victorian England and steampunk—with bones and spiders and a lot of sharp things, of course. There is a giant cauldron in the center that acts as a fountain, and while touching it won't harm anyone, drinking it might cause a few green, gassy, flammable hiccups and fire breath that goes away after a while. There is even an odd story going around about a crazy witch called Baba Yaga and many wonder if something strange will happen again like all the other years. For now it's advised for everyone to carefully explore while perhaps getting into the various festivities. It's their time of the year after all!

» BONUS: MAGIC THREADS. Some locals need a little help with their costumes and request special thread that can be harvested by the ghoul worms—an underworld version of the silkworm. However, getting to them can be a bit...tricky. The worms need to be scared out of their wits for them to spit out the thread. The next difficult part is capturing the thread and not having it all over one's face. There are also some rainbow spiders who produce colorful threads, but they need to be sweetened up before they'll pass over their hard work.

» BONUS: WITCH'S BREW: Gather the following items to create the special witch's brew that will not only cure the food poisoning but other maladies as well. Just need a few tails of newt, a couple eyes of mud guppies, and the nails of opossums. Fortunately there are quite a few stores that carry these items so no one has to harvest them themselves, though they are certainly welcome to. If buying, the payment requires five chocolate coins. The catch? All the kids have the chocolate coins so need to somehow get them. Maybe the trick-or-treating can help.
C. Jack-o-Lanterns. There are pumpkins everywhere and an assortment of activities to do with them. From simple pumpkin carving for decoration, to loading them into catapults to see how far they go, to avoiding flaming pumpkin heads flying around causing mayhem. But the real buzz is carving pumpkins for the newly "arrived" skeletons that have unearthed to join the populace. As part of a celebration these special pumpkins will be worn by the new skeletons so the more decorated the better.
D. Trick-or-Treat. Of course there is candy being handed out and thrown out to be passed to the younguns. Some adults may find a giant skull head full of various candies shoved into their hands so they can give them to any excited gremlins. Just beware, those little monsters are more than happy to pull a trick instead, so tricks are also fair game as long as they are eventually given candy. In fact, tricks and pranks are highly encouraged, to the point that some are throwing competitions. Should anyone try to withhold the goods, however...well, curses from children are the worst.

» BONUS: FIND THE SOURCE. Even though the golems can be taken care of, the more that only the dreamwalkers can destroy, the more unnecessary attention and suspicion is aroused. Best to figure out where to find what's creating them and put an end to it. Whispers of a "mad witch" and "crazy hag" can be heard and curiously, some of the smaller golems trundle down away from the main chaos through some small alleys. Following them will lead them to a strange house, the magic spilling out unnatural. There are drag marks and broom bits that are tinted blood red and inky black. Stray, tattered pages and black smears can also be found around the house. Attempts to enter the house result in being blown back into the town center cauldron, however as long as attention is drawn to the house then suspicion will reduce from the dreamwalkers.
II. GRAVE WEDDING
Just outside of town is a vast graveyard that stretches for a considerable distance, the madly grinning moon seeming to loom and be its brightest here. Although mostly consisting of graves, there are also large mausoleums and a dilapidated looking chapel. Many live within the graveyard and those not participating in the town's festivities are having their own little parties. There's even a wedding being held at the chapel. However, not everything is going well and a helping hand—connected or not—will be appreciated.

» BONUS: GOBLIN SEALS. No matter how many are defeated, more just keep appearing to take its place. A gravekeeper shouts out that they witnessed the goblins appearing near a dark corner of the cemetery, a place known to be heavily cursed and filled with hexes due to all the witches buried there. Those who investigate will find all the graves dug out and each one with a summoning seal inside. Fortunately they are easy to destroy by either casting magic or even chucking rocks to break up the symbol. Destroy them all to stop the goblins, but be careful as some will pop up in the process.

» BONUS: HOSTILE NEIGHBORS. There are some undead and skeletons lying in their earthly beds and cramped coffins that will not take too kindly to being disturbed. They are quite aggressive and will outright attack anyone who comes near their homes, even if they aren't in the right place. They need to be restrained and it would be bad news if anyone is severely harmed or worse—destroyed. Careful examination will reveal a strange slip of paper with what looks like a hex symbol on their heads, and if removed they will pass out but return to normal.

» BONUS: NOCTAERE. The longer someone stays in a nightmare, the greater the risk in either attracting noctaere into the dream and out into the dreamscape and for the dreamer to become a noctaere themselves. It could be a partial or full transformation, depending on how strong the nightmare and how sensitive the dreamer is. Dreamwalkers must help try to stop the change before it's too late by attempting to change the dream or calm the dreamer. But if the dreamer turns into a noctaere and starts causing havoc within the dreamscape, then they must be subdued physically with dreamotion abilities.
[Mod Note: This is Part I of our event! To look over the official details as well as ask any questions, drop them in the official Event Details post. While we prefer for threads to remain in the event log, players are welcome to take their threads into their own individual logs for personal organization. We only request players to comment to the event log with a link to it so that others can find them more easily!]
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At least... Lio says it like that. Honestly he hadn't thought it would be something that others think about too often. Ventus and his friends hadn't. ]
Well that can't really be avoided.
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[ feels like something that's easily solved. as he watches van approach the monsters with his weapon, lio is quick to follow after--- though instead of a keyblade, he reaches over his shoulder to grab an arrow out of a quiver that simply appears. in his hands, a bow made out of something dark materializes as well. ]
There's only one you, after all.
[ and he fires an arrow that doesn't pierce the goblin, instead knocking it back, making it bounce a few times before it crashes into another. ]
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[ A bow. Interesting choice. He supposes that it makes sense to him in some way. Vanitas just prefers to walk up to the goblins that are distracted with his Unversed. Just cut them down without hesitation. Lio is used to such behavior from Van at least. It's not anything new...
He grips his Void Gear a bit tighter though. There had been things that Vanitas never fully explained. Lio is arguably one of his closest friends. Had felt for himself how... Broken Vanitas has been. Still is. ]
It's a long story. Probably not one best told while smearing goblin guts all over the place.
[ But with the promise of telling him about it. Later. ]
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( vanitas... they all have their own burdens to bear. his are certainly more complex than his own! to be exposed to so many people from other worlds, problems seem equally bigger and smaller based on their experiences. so he could never think less of anyone. ever. especially a friend. but van's...
he wants to hear them. try to understand better. those visions from a long time ago... )
Should be easy to take out the rest of them. And then... whenever you're ready.
( because it'll take courage on his friend's part, too.
another arrow, and another goblin is sent packing. )
This feels good, too.
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[ Look, they both have their issues and whatnot and that's fine. Vanitas isn't sure that one is any worse than the other. To him, Lio's world and situation sounds complicated. To Lio, Van's does. It's only because it's something new and unknown to the both of them. ]
Well right now, I'm thinking that we should back out and find the source. If you hadn't noticed, our friends' numbers aren't really shrinking at all.
[ But Vanitas knows where to go? ]
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( if he knows where to go... he'll follow van. he might follow him to the ends of the world, if he chose to do so? but lio places his faith in the one who was born from someone else's heart and could always give him the benefit of the doubt.
this will never come back to haunt him. probably. )
They're getting out of hand, aren't they...?
( he could have infinite arrows but his energy and focus? not exactly a forever kind of thing. )
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It is. Not that I really care too much about that... But even I don't care to fight things that are weaker than me all day every day. So it's better to just put them down.
[ So he makes some kind of gesture towards a place that the goblins are hanging out. ]
Be my guest. Show me if you have any investigative skills.
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... shouldn't take much, right?
( and as he starts plodding his way over, swinging glowing fists... whatever rage that had been building up over time with no way for him to burn it off starts to dissipate. it's becoming harder for him to wade through the goblins, who start pushing him back. )
Van...
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Keep going. I'll back you up!
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Something... in those graves! Can you reach them?
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Got it.
[ The Unversed he leaves with Lio, but Vanitas himself takes off towards the grave. He's not sure what Lio expects him to find, but he will come down with all of the force that he can muster behind Void Gear. ]
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something glows ominously. a rune? some kind of symbol? not things he's unfamiliar with, but with the goblins seemingly spawning around it, there's only one thing he can do.
fire an arrow at it. the last one that he feels he can expend without collapsing, as embarrassing as it might be. and as it lands, the goblins stop appearing. )
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So when Lio fires an arrow, Vanitas enhances it with his own brand of fire magic. Perhaps that one shot will be all that it takes to shatter the seal. When it does and the goblins dissipate, Vanitas scoffs. ]
That one felt a little too easy.
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( fighting hordes of monsters and breaking what looked like a pretty simple target is definitely child's play compared to the cwyld. after all, this is supposed to be someone's dreams. right? )
But I think that makes sense. Doesn't it? If whoever made this world, temporary as it happens to be, wanted it to really hurt us...
( then it probably could. )
... so maybe we should count ourselves lucky, Van.
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[ Because Vanitas pretty much had it made. The perfect life. At least as far as Vanitas is concerned. Mira. Sora. A group of friends. No Unversed being spawned from him. His heart slowly restoring...
Yes. It was good for him. This place? Not so much. ]
Whoever was behind this wanted to hurt whomever it was at the wedding more like.
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Yeah... maybe it is that simple.
( he's used to too many machinations at various degrees. )
Won't stop me from thinking about what else it could all mean.
( lio rolls his shoulders, rubs the back of his neck. he's sore. )
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Whatever the case, we're not going to find any sort of answers out here.
[ So they might as well head back. ]
we can wrap this one up!
( something to warm his body up after expending so much energy? something sweet to brighten his mood? but also, being with vanitas again... back into some action, it's heartening. it's relieving that he can feel this way with someone again. )
... mind if I lean on you?
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Are you wounded?
[ Because, you know... That's the only reason that someone would want to lean right? Because of tiredness or an injury? ]
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( but not hurt. at least, he can't tell if he is--- but he's positive that he's not bleeding or anything of the sort. )
Just until we get back somewhere safe?
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Fine. Though the moment that someone sees and sees fit to comment, I'm dropping you entirely.
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( vanitas' reputation is at stake, of course... lio respects that. but that doesn't mean he won't enjoy every second of it as they return, or that he won't cling a little tighter before he's let go just to make a small but subtle statement. )
I'll let go before you even drop me.