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{ haunted carnival | test drive #08 - october 2022 }

HAUNTED CARNIVAL
Full details on everything can be found here, but an important reminder that this event log doubles as our Test Drive Meme and information can be found in this section.
This means any outside characters participating in the log are canonly logged as appearing in Songerein in October and will remain in Songerein from the IC date of October 25 through 31 (this log is forward dated to the 25th). However, outside characters can only thread within this log, so for those seriously considering the game, you are welcome to use non-festival prompts for your toplevels. Anyone who apps in and is accepted will have their character count October as their first time in the game without any disruption, so all content will carry over. Those who do not apply will disappear which should not seem too unusual as people randomly disappear already, however players in game can choose to retcon and pretend a character was never there to begin with if it would be easier; or even think their presence was just a dream.
IMPORTANT! All outside characters MUST have "TDM" in their subject line, even if you might not app. This will help people differentiate those who are already in the game and those who are not.
TDM threads are required for samples. Refer to the Game Info for general information and feel free to toss any questions here. Reserves will open Tuesday, October 25th and Applications will open on November 1st. Our application cycles are bi-monthly so the next cycle after won't be until January.
TDM Toplevel Link Directory (click to view; updated 10/28)
American McGee's Alice - Alice Liddell
Avatar: The Last Airbender - Azula
BlazBlue - Noel Vermillion
Case Study of Vanitas - Vanitas
Dangan Ronpa - Chiaki Nanami
Devil May Cry - Lady
Final Fantasy VII - Cloud Strife
Genshin Impact - Albedo
Genshin Impact - Eula Lawrence
Genshin Impact - Kaeya
Genshin Impact - Razor
Great Ace Attorney - Ryunosuke Naruhodo
Helluva Boss - Blitzø
Helluva Boss - Octavia
Jujutsu Kaisen - Fushiguro Megumi
Kaze Hikaru - Okita Souji
Library of Ruina - Angela
Mikagura School Suite - Yuto Akama
My Hero Academia - Bakugo Katsuki
Octopath Traveler - Ophilia
Original Character - Kate Galloway (Jigoku CRAU)
Original Character - Marie Daenthelm
Original Character - Pauline Bonheur
Persona 3 - Ken Amada
Promare - Lio Fotia
Shadow Hearts: Covenant - Yuri Hyuga
Tales of Berseria - Magilou
Tales of Berseria - Rokurou Rangetsu
Tales of Berseria - Velvet Crowe
Tales of Hearts - Chalcedony Akerman
Tales of Hearts - Hisui Hearts (Aefenglom CRAU)
Tales of the Rays - Baldr
Touken Ranbu - Hizen Tadahiro
Touken Ranbu - Ichimonji Norimune
Transformers IDW - Soundwave
Your Wings and Mine - Shealtiel
I. CARNIVAL FUN


The moment a guest enters the carnival grounds, there is a high chance (read: optional) they will find themselves changed in some way to fit the spooky, haunted atmosphere. Instead of just wearing a vampire costume, the character will actually turn into one. Of course, how much of a transformation varies between complete to partial changes. It should be noted that this is only a cosmetic and ability change—no matter what someone changes into, they won't have any personality changes…unless one of the carnival attendants cast a small enchantment to make it so. Of course this is by chance as well (read: optional).

Caramel Apples: Tart green apples dipped in caramel and decorated with chocolate to look like they’re covered in spiders and spider webs. Eating one of these will have the dreamer feeling crafty and industrious, just like spiders themselves often are. Also, the idea of eating bugs (or even other spiders?!) suddenly seems strangely appealing…
Cherry Blood Popcorn: Popcorn drenched in cherry syrup and decorated with candy bones. The combination of sugar and dreamotion energy leaves the eater feeling giddy and cheerful, somewhat in contrast to the gruesome appearance of the treat itself.
Funnel "Brain" Cakes: Funnel cakes colored to look like brains when served. Comes in regular or zombie brain varieties. Eating one makes you feel lethargic and hungry, like the only thing that matters is your next snack fix, but you’re not willing to do much more than shamble toward it.
Mummies in a Blanket: Small hot dogs wrapped in biscuit dough and decorated to look like mummies. After eating this, you may or may not want to wrap yourself into a blanket and take a nap—ideally somewhere dark and spooky.

NERF Gun Shooting Gallery: Use dreamotion to shoot foam darts from a gun at various ghostly and ghouly targets lined up on a platform. Advanced players may want to try their hand at making the guns shoot other objects. Water? Fire? Glitter bombs? The only limit is one’s imagination.
Ring Toss: A series of witch hats are lined up, and the objective is to toss rings on the hats for points. Did something just peek up from under one of the hats? It’s probably nothing to worry about.
Potion Bottles: A variation of the milk bottles game wherein you throw balls to knock over flasks and beakers filled with strangely-colored liquid. In most cases, the spilled potion is totally harmless. Once in a while, however, it may have some interesting effects on the player and/or the booth itself.
Slime Pit: There’s a giant pit of slime with a sign next to it: prizes within for those willing to get a bit messy! Said prizes range from giant candy bars to random silly toys to skeletal limbs…? Oh that belongs to the skeleton having fun in the pit, they might want it back.
II. ATTRACTIONS



B. Wild Carousel. The creatures on this carousel are not just colorful painted steeds but are more frightening in nature and looking more undead than living. Skeletal horses, direwolves, fanged deer with bloody horns. What makes this ride truly terrifying, however, is that the creatures are alive, restrained only by the pole stuck through them. But there are times when they manage to break free, causing havoc as they run through the park. The only good news is they don't attack, instead aiming for the carnival food as if hungry. Either hang on or help capture them back!

D. Spinning Bumper Cups. A combination of the classic bumper cars and spinning cups rides, this attraction has its riders in skull shaped bumper cars that will randomly spin. Riders have the ability to fire off "pumpkin bombs" at the others, which will splatter pumpkin goop to slow down their car. It will also make the car spin for a few rotations. Dreamotion will also help boost the speed, stabilize a spinning car faster, and make the pumpkin bombs more explosive. Just be careful—the barrier around the arena is made of bones and therefore quite brittle. It's not unusual to see a car spin out and lose control driving through the carnival grounds. Stop the runaway car and bring it back! Or shoot people with pumpkin bombs.

F. Other Rides. There are plenty of rides and attractions at the carnival, too many to list all of them here. A roller coaster, tower drop, gravitron, bungee jumps, pendulum ship—whatever one might think exists, it's there in all its twisted nightmare glory. One thing they all have in common is the more fear and thrill and screams generated, the faster they go. Just hope the ride doesn't stall and get stuck…
III. HAUNTING CLUES


Although the main purpose for these prompts is to find the clues, anyone is free to use them for general use and not focus on getting the clue. For those who do participate, we'll be asking for thread during our Activity Check! Those who are TDMing regardless of application can also have their threads counted by commenting to this thread and following the directions.

The main clue here is "Villains!' I shrieked. 'Dissemble no more! I admit the deed! Tear up the planks! Here, here! It is the beating of his hideous heart!" To help both those who have turned into dolls as well as get the clue, everyone has to find the right place where some candied hearts are hidden. Fortunately the "blood trail" (it's raspberry syrup) will help lead them to the right place.

The main clue is "And the Raven, never flitting, still is sitting, still is sitting // On the pallid bust of Pallas just above my chamber door // Back into the chamber turning, all my soul within me burning // Shall be lifted – nevermore". To get out of this house, they have to first look for the bust that has the red eyed raven on it. This will be tricky as there will be many ravens with different colored eyes. Once they do, there will be a small picture frame. They must manifest one or more of the images they are seeing and capture it into the frame. This is simply done by waving it like a net, but the manifestation can move around. This can be as easy or difficult as a player wants, and how affected the character is from what they see and hear can also be a factor. The more affected they are, the easier it is to manifest but difficult to capture. The less affected, it will be more difficult to manifest as they have to tap into that raw fear, but will be easier to capture.

The main clue is "Who dares?" he demanded hoarsely of the courtiers who stood near him --"who dares insult us with this blasphemous mockery? Seize him and unmask him --that we may know whom we have to hang at sunrise, from the battlements!" There is a red clad figure wearing a skull mask. He will randomly bust through the hay walls and engage maze goers into a fight. Those who are incapable will flee in terror while the figure will chase, which will be a pretty good clue as to where he is. Once engaged, any weapon and dreamotion can be used at their disposal and the challenge is to just simply best him in a fight (not to the death). Striking the figure even once will earn a victory and the skull mask will be granted.

The main clue is "'Ha! ha! ha! — he! he! he! — a very good joke, indeed — an excellent jest. We will have many a rich laugh about it at the palazzo — he! he! he! — over our wine — he! he! he!' // 'The Amontillado!' I said." One of the games is a dancing game where the tombs will light up a certain color and participants have to properly hit the correct corresponding floor panel (basically a music rhythm/DDR themed game). Should they make a perfect score, one of the tombs will open and have a crusty wine bottle in it. It has competitor and co-op mode.
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Instead, she sees Yujin Mikotoba exactly as she remembers him, casually tipping his hat.
In that moment, it feels like everything stops. ]
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P-Professor Mick...? [She gasps, and she looks towards Susato.] Your pa. ...Wot's 'e doin' over 'ere, eh?
[Gina asks uneasily while trying to make sense of it. First the boss and now him? It does start to seem like a pattern... but she's not sure what to make of it. All she can do is gently a place a hand on Susato's shoulder to try to give her strength for this moment.]
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[ She feels the overwhelming need to catch him. There are so many things she wants to say, she hardly knows if she'll remember them all. This is why she writes letters--but there's no time to think about that now. She gives chase. ]
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......This... They're the ones I have been seeing. In the other frames. The busts...
They're the ones I've lost.
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...'Oddo... [She whispers quietly. It's like she barely got to see him in this world, so the sight of him comes with a bitter sting of nostalgia. Damn... she missed that silly guy, didn't she.]
S-so that's wot you was seein'. Instead o' the boss, it was... was the ones wot woke up on ya. [She remains close by her side, to provide support.] This is place is really... It's showin' us the folks we miss.
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In the next moment, Susato holds the frame close to her chest. She remembers Christmas; the necklace she gifted Naruhodo, as a reminder of their promise to make Japan a better place. The bookmark she received in return... and the image of Naruhodo appears to sharpen.
She looks from him, to the frame in her hands, back to him again. ]
The ones I miss...
[ She repeats. Then, as if getting an idea, she lunges forward towards Ryunosuke, jutting the frame forward like a net to capture him.
Just she does, Ryunosuke appears to reach for that necklace around his neck in a swift motion. He yanks it and tosses it away like trash, and there is the sound of his laughter as the manifestation disappears into smoke again. ]
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No! Don't go, 'Oddo! [But there he goes. With an uncharacteristically malicious exit. It might not have the same sting as Gregson's disappearance, but it does remind Gina that... yeah, she misses the dork too.
In any case, she looks towards Susato in hopes of finding clarity.]
Now wot was that all about? Why'd 'e... go an' chuck that tomfoolery like that?
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...She shakes her head. She kind of wishes she could sink into the frame herself. ]
He didn't. That's not the Naruhodo-san we know. [ For all that conviction and certainty, her voice still cracks when she speaks. ] But what now...? Shall I try again?
[ ...But what if he does something even worse next time? ]
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"Still can't figure it out, eh? Likely you never well. Not like you're a real detective, after all."
She winces as his words pierce her, but he tries to focus on Susato's words and answer her.]
I... I dunno, really. We gotta be doin' sometin' wrong, but I ain't sure wot. We gotta... get 'em wiv these frames, right? [She shakes her head.] Gimme another go at it.
[Even if she's not sure about it, at least it'll be less of a burden for Susato.]
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Susato looks down at the picture frame in her hands. For some reason she's hesitant to let it go. Maybe she doesn't feel Gina deserves that burden, but in a slow movement, she feels herself giving up as she lifts the picture frame back in Gina's direction.
"That's right. Defer to someone more capable. There's nothing wrong with that. You're a woman, after all."
Her dad's voice. But not her dad. ]
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Gina winces, trying to drown out Gregson's voice while reaching to claim the frame. But as her hand touches the frame, she doesn't pull it away. She just thinks.]
...Or... wot if the both of us try at the same time? Both of us keep a grip at it, an'... an' we'll do this! We'll shut them old boys up an' good!!
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[ Susato seems to blink, considering this. Perhaps she's not thinking as clearly as she could be, but... together, at the same time.
That sure sounds good. ]
That's... That's brilliant.
[ She takes a step closer to her friend and slowly reaches to grab one side of the frame. Susato breathes in shakily without knowing what is about to happen next. ]
Let's see who appears... shall we?
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Right, let's get it done. [She grips her side of the frame tensely as she looks ahead, hearing the mocking and jeering. Feeling the fear... the fear of not being good enough, of not being a true detective, of not being able to help anyone...] Alright then, you lot... Come on out! If we're really so ruddy, c'mon out an' tell us yerselves!
[She shouts out between tears. And sure enough, Gregson's phantom appears again, strolling forth.]
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"Relieved, are you?"
"That's not very nice."
And yet maybe this will make it easier for her to help Gina. She will just have to hold onto that thought instead. ]
We can do this. Let's go, Gina!
[ With a determined grip of the frame, Susato takes the lead, tugging her in the phantom's direction. ]
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[She has no idea if any more phantoms will appear, but she focuses on Gregson. With Susato's help and guidance, she brings it towards Gregson, while drowning out the mockery.
"Still chasing after me, eh? You know you'll never catch up..."
Gina cries out at Gregson through tears.]
We're livin' just fine wivout you! Sure, that ain't the way we want it, but that's the way it's stuck!! I... I'm gonna overcome that Sholmes, even if I gotta do it wivout you! Ya 'ear me? I'm makin' it 'appen, wiv or wivout you!!
[And with that, a hint of a smile comes to the ghost of Gregson - one that's immortalized within the frame as the phantom disappears. With that, Gina's head hangs low as she mutters.]
...A-an'... An' I'm doin' it for ya too, ya no-good old lout...
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As secure as Gregson's image was within the frame, Gina had found her place, and Susato is happy to be a part of it.
For a moment, Susato is rendered speechless. She has to blink away tears as they start to form at her eyes. When she glances down at the frame, she can only see Gregson's smile for a second before everything blurs, and she pushes herself forward to pull Gina hard into a hug. ]
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Y-ya don't gotta get so mushy 'bout it, Sooze... 'm fine... [She says, even as she continues to clinging to Susato. It all just feels so raw, like losing him all over again. But at leas the voices have quieted. Now the only doubts are the ones still in her own mind.]
'E... 'e's good an' rested now, back where 'e belongs. A-and your pa should be proud an' all of 'ow well ya did...
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He can tell me himself when I see him.
[ Gina...
Gina won't have that luxury with Gregson, but hopefully that emptiness will be filled in time. At the very least, this feels like closure. ]
I think he'd be proud of you, too. [ For what it's worth. Father has already adopted one son. Why not add a cute orphaned English girl to the mix? ]
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[She sniffles slightly. She doesn't know her dad that well, but she does respect him. And he is the partner of the legendary detective, after all, so he knows good detective material when he sees it.]
...'E... 'E would be? Would me... detectivin' measure up for 'im...?
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[ Even if it doesn't, she knows her father is the encouraging sort, and he would most certainly make it feel like it does; or at the very least, that what she wants is something very much obtainable. She grins, taking Gina's hand again. ]
Now, let's get out of this house. Hold onto that picture, alright?
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...Right then. Don't you worry about it. I ain't lettin' it go anytime soon.
[And so, she holds the frame close to her chest with one arm, while her other hand softly holds onto Susato's. It's time to leave this nightmare behind them.]