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songerein2021-09-04 02:28 pm
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Entry tags:
- !event,
- alastor,
- alice liddell,
- alvin,
- anastasia romanova,
- asura,
- aya maruyama,
- azmuth,
- balthus von albrecht,
- basil,
- bunta marui,
- chara,
- charlie maxwell,
- chizuru yukimura,
- diamond,
- dice arisugawa,
- eizen,
- eli clark,
- elsa,
- ephemer,
- eustace,
- ferran gallagher,
- ferris eris,
- frisk,
- futaba sakura,
- gaelio bauduin,
- galo thymos,
- general nuadha,
- gentaro,
- goro akechi,
- grace,
- gran,
- hans westergaard,
- hilda valentine goneril,
- ira,
- izumi miyamura,
- jiang cheng,
- jiang yanli,
- julius will kresnik,
- kainé,
- kanji tatsumi,
- kazuma asogi,
- kor meteor,
- kuroh yatogami,
- leia rolando,
- lio fotia,
- luca balsa,
- mammon,
- mcgillis fareed,
- midna,
- milla maxwell,
- mirai akarui,
- momo,
- naminé,
- nanako dojima,
- nier (brother),
- nino lahiffe,
- nobuchika ginoza,
- noel vermillion,
- noé archiviste,
- penelo,
- ramuda amemura,
- reaper,
- ren amamiya,
- riku,
- rokurou rangetsu,
- rosalia rossellini,
- roxas,
- ryner lute,
- ryotaro dojima,
- ryunosuke naruhodo,
- satan,
- serah farron,
- shoka sakurane,
- shu☆zo,
- soldier: 76,
- sora,
- steve rogers,
- sumire yoshizawa,
- susato mikotoba,
- t'challa,
- taishakuten,
- tenn kujo,
- tianyou zhao,
- tifa lockhart,
- toge inumaki,
- tosai "fret" furesawa,
- tsubaki yayoi,
- vanitas,
- ventus,
- wei wuxian,
- yamato nikaido,
- yoshiya (joshua) kiryu,
- yuki,
- yumeno,
- zelda (botw),
- zidane tribal
{ GAME OPENING LOG }
✵ GAME OPENING LOG ✵
Normally our TDMs serve as intro logs, but we have prepared a special character intro log for game opening! It is a massive, chaotic feast that can only be found in a dreamworld like Songerein. You can also use this to continue ongoing TDM threads, especially as it nears captcha. Reminder that any thread from the TDM can be carried over. Players are also welcome to make their own logs for things if they would rather skip this part. Be sure to read the Mod Announcement for other information and you can ask any questions regarding the log here.
I. THE FEAST

A. What's Your Sign? Everyone will find themselves mysteriously "tagged" with a special sticker and will suddenly gain special characteristics based off the animal: ears, tails, behavioral traits. They're mostly mild and to add flavor, but they may also feel different compatibility towards another, such as more attracted or opposed. The sticker will be hard to remove, but it is possible to swap with someone if they want to try a different experience.
B. Special Bowls. There are many tables and anyone can sit wherever they want. Just don't forget to pick up the special dinner bowl already personalized with their name on it. Of course there are some extra paints and decorations that can be added to it if one desires.

D. Spice Up Your Li—Meal. However fear not. There is normal food around so it is possible to have a proper meal. However, some helpful little dragons may fly by to add a few herbs and spices to the dishes. They are quite friendly and will listen to requests, however if one is rude or too demanding, they may just dump a bunch of a hot pepper and other unsavory seasoning instead. Make a good enough impression and they might make house calls, even follow someone home. They live to spice up food, after all.
E. Drink Tea. Although there is an assortment of beverages, the prevalent one will be tea. They are similar to the ones found in the cafe and all will help bring out festive dreams and restful sleep later for everyone. However, someone is clearly making mischief as they have slipped in some rodentia tea. Drinking it will cause the drinker to shrink to the size of a rat. The only way to return to normal is to find the elusive cat cookies, which can be strangely hard to find; they seem to vanish and reappear at random, but only the ones with wide grins and “Eat Me” written on them can be eaten.
II. FUN & GAMES
Perhaps the food isn't up to one's tastes, or they just would rather have some fun. There are a few games around the plaza that everyone is welcome to participate in and they are encouraged to play to their heart's content. Just beware of the geese as they are being a menace not only at the tables but disrupting games as well.
A. Playing Chicken. A simple game, really, one that will test one's creativity and taste buds. There is a goat cheese fondue fountain surrounded with various platters of cooked chicken: grilled, steamed, boiled, baked, fried. This fondue fountain, however, is special. The flavor of the fondue can be altered depending on the kinds of emotions near it. Joy and love make it sugary sweet, anger and jealousy spicy hot, despair and distrust salty sour. And of course everything in-between including a chaotic mix. The challenge is one person will try and alter the flavor of the fondue, lather it on a piece of chicken, and then hand it to their opponent. The chicken must then be consumed. If not, the one who "cooked" it wins. If it is consumed, then the second person can now do the same to the other. This continues until one forfeits. It should be noted that the emotions of the one eating can also affect the fondue. (It is of course possible to take either the fondue or chicken without playing this stomach churning game.)

C. Ox Go-Kart. For those who really want some speed and action, there are ox driven carts stationed by various streets. Two people can partner up with one driving and the other serving to help try to slow the other cart down. In this race, all non-lethal, non-destructive abilities are allowed to try and disrupt the other racer. Perhaps utilizing dreamotion based abilities may fare better. Just beware of other obstacles, especially any random crying dodos that create giant pools of tears as water hazards.
D. Tiger Fishing. There are special colorful ponds filled with sparkly gummy koi fish. At each one there is a little round tiger(?) with a pair of tiger mittens. In the same vein of fish scooping games, players must wear the tiger mittens and catch the gummy fish with them. It won't be easy as the gummy fish are even more slippery than normal. Perhaps some other skills could be used...but the little tiger will be watching and will latch onto anyone's heads who try to cheat. But if caught, they will make for a delectable treat—or interesting pet.
no subject
I thought it might be beneficial to work out a plan before we moved forward, but I see I was alone in that.
[ That's not what happened at all, but he sure makes it sound convincing. Expression flat, Akechi drops to one knee, lifting one of the new boards into his hands and fitting it into the empty space before him. He is, at least, very exact and good with his hands, so his attempts at carpentry aren't likely to go too badly. ]
I'll start on this end. We can meet in the middle.
no subject
Whatever plan we do come up with, the rotted stuff has to come out first.
[He shrugs easily— he doesn't think he was really over-reaching with that one, but Akechi does sound pretty convincing. They just have different approaches to problems like these, that's all. Probably to most things, if he thinks about it.
That's fine. They'll get it done.]
Sure thing. [A beat.] Wanna make it a race?
[WHO WILL LAY MORE BOARDS BY THE END]
no subject
This is a challenge he should turn down, rationally, and he knows that, and yet: ]
Very well. If I win you must agree to never bring up this little incident ever again.
[ You know, the one where he caused the entire need for this project. However, maybe he shouldn't have brought in actual stakes, given he doesn't know what Balthus will ask for in return, but whatever, it's fine, he won't lose.
He won't allow it. ]
no subject
[What, Akechi, are you not having a good time?]
Hmm... let's see, terms...
[He adopts another thoughtful expression, one that really looks too serious for this particular situation.]
If I win, you buy me a drink! Sound good?
[... he's a simple creature.]
no subject
You've got yourself a deal. Would you like to count us down?
[ For his part, he is already poising himself to begin. At least...he has a hammer and some nails in hand, and a pile of boards nearby. It can't be all that difficult, can it?
Well, he'll find out soon enough. ]
no subject
[He sets his hammer down just long enough to stretch both arms out overhead, then pulls them back until something in his neck gives a satisfying crack. Can't go into this doing anything less than his best, right? Especially with liquid gold on the line.
Taking his hammer in hand, he raises the other to signal.]
Alright! Three, two, one, go!
no subject
But no sooner does Balthus give the word than does Akechi set to work, his movement quick but nevertheless meticulous. He might want to win, but he also doesn't want to do a shit job just to do so. He stands by his work, even if it's work he's not used to do.
So away he goes, laying in boards and hammering them into place, not even sparing a glance upwards to see how Balthus is progressing.
But Balthus doesn't need to know that. ]
Hm, you're not pulling your punches, are you?
no subject
What? No way, the King of Grappling never pulls his punches!
[Even metaphorically! He's moving along at a pretty good pace, all things considered; having experience with basic construction and repairs is definitely to his benefit in this situation. Everyone has to pitch in down in Abyss! He does spare a glance towards Akechi's progress— they're about neck-and-neck at the moment.
Well, that can't stand.
He doubles down and starts to lay boards more quickly, hammering nails in with more force than is really necessary.]
Come on, hit it like you mean it!
no subject
[ Hit it like he means it? What does that even mean?? Or is this some kind of distraction tactic...no, he doubts Balthus is clever enough for that.
But it's given Akechi enough pause that his pace slows down for a few moments, before he picks right up where he left off, slightly behind now. They don't have too much floor left to lay, and he isn't about to lose, even when he really has no right winning this.
Which, of course, means he will resort to cheating. ]
Ah - behind you! What's that?
[ Will Balthus fall for the oldest trick in the book??? ]
I literally flipped a coin to see if it would work
[Balthus just lets Akechi's doubt roll right off him— look, it's hard to give someone a proper pep-talk on the fly, but he's trying to keep the spirit of competition burning, here!
His lead may be small, but his work is solid and his pace is steady enough that the space between them is starting to narrow. Akechi's attempt to throw him off-balance doesn't work quite as intended, but—]
Eh, probably just another termite. I'm busy, I'll take care of it in a minute!
[... does that qualify as 'falling for it?' Because he certainly seems to believe, at least.]
i'm honestly so glad
Better hope it doesn't eat you whole...
[ He murmurs, mostly to himself, but certainly not quietly enough that Balthus won't be able to hear.
He only has a few more planks to lay. He's going as fast as he can, but it's not looking good... ]
rolling a d20, odds for Akechi, evens for Balthus... 7!
You don't think they'd really do that, do you? Not like I'm made of wood.
[It's not much, but it's just enough of a delay that Akechi has the chance to pull ahead as Balthus frowns thoughtfully, adjusting the fit of the next board.]
no subject
And finished. I believe that makes me the victor, does it not?
[ Which is evident, but he has to gloat, just a bit. He really can excel at anything when he applies himself, can't he?
Stakes aside, it's satisfying just to have beat Balthus. ]
no subject
Guess it does! Nice work. Didn't realize you had it in you.
[Don't worry, Akechi, he'll still get in a few jabs. c:]
Think that one might be a little crooked, but you still finished first. Congrats.
no subject
That's the story he's sticking to, anyway.
Ignoring that jab, Akechi rises to his feet, dusting his hands off and not bothering to offer Balthus a hand up. ]
I trust you'll hold up your end of the bargain now and not tell anyone about this incident?
[ Don't make him kill you, Balthus. ]
wrapping it up!
[Sometimes. Mostly? Unless he forgets.
He gets to his own feet without assistance, holding a hand out to Akechi to shake.]
We made a deal— I'm not sayin' anything.
[For now.]
Let's see what else needs doing around here for now, yeah?